75 lines
1.8 KiB
Java
75 lines
1.8 KiB
Java
package com.iutlaval.myapplication.Game;
|
|
|
|
import android.util.Log;
|
|
|
|
import com.iutlaval.myapplication.Game.Cards.Card;
|
|
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
|
|
|
|
/**
|
|
* cette classe contrain toutes les cartes sur le terrain cela permet de garder une copie qui sera utilisé pour l'affichage
|
|
*/
|
|
public class Board {
|
|
public static final int MAX_CARD_ON_BOARD=5;
|
|
private Card[] advCardsOnBoard;
|
|
private Card[] playerCardsOnBoard;
|
|
|
|
public Board()
|
|
{
|
|
advCardsOnBoard = new Card[MAX_CARD_ON_BOARD];
|
|
playerCardsOnBoard = new Card[MAX_CARD_ON_BOARD];
|
|
}
|
|
|
|
public Card[] getPlayerCardsOnBoard() {
|
|
return playerCardsOnBoard;
|
|
}
|
|
|
|
public int getCardZone(DrawableCard drawableCard)
|
|
{
|
|
return getCardZone(drawableCard.getCard());
|
|
}
|
|
|
|
public int getCardZone(Card card)
|
|
{
|
|
int index=0;
|
|
for(Card c : playerCardsOnBoard)
|
|
{
|
|
//si c'est la meme instance de la carte
|
|
// /!\ ne pas mettre un equals ce n'est pas une erreur je test l'instance et non la similarité
|
|
if(c == card)
|
|
{
|
|
return index;
|
|
}
|
|
index++;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
public Card removeCardOnPlayerBoard(int zone)
|
|
{
|
|
Card c = playerCardsOnBoard[zone];
|
|
playerCardsOnBoard[zone] = null;
|
|
return c;
|
|
}
|
|
|
|
public Card removeCardOnEnemyPlayerBoard(int zone) {
|
|
Card c = advCardsOnBoard[zone];
|
|
advCardsOnBoard[zone] = null;
|
|
return c;
|
|
}
|
|
|
|
public void setCard(int index, Card c)
|
|
{
|
|
playerCardsOnBoard[index]=c;
|
|
}
|
|
|
|
public void setEnemyCard(int index, Card c)
|
|
{
|
|
advCardsOnBoard[index]=c;
|
|
}
|
|
|
|
public Card[] getAdvCardsOnBoard() {
|
|
return advCardsOnBoard;
|
|
}
|
|
|
|
}
|