fix du text + ajout du scalling + big card + fix drag and drop
This commit is contained in:
@@ -131,10 +131,9 @@ public abstract class Card {
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}
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/**
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* NE PAS OVERRIDE CETTE FONCTION
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* @return
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*/
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public DrawableCard getDrawableCard() {
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public final DrawableCard getDrawableCard() {
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return drawableCard;
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}
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@@ -3,6 +3,7 @@ package com.iutlaval.myapplication.Game;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.util.Log;
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import android.view.MotionEvent;
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import com.iutlaval.myapplication.Game.Cards.Card;
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@@ -25,19 +26,18 @@ public class GameLogicThread extends Thread{
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private Deck localPlayerDeck;
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private Hand localPlayerHand;
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public GameLogicThread(GameActivity gameActivity, Renderer renderer)
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{
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ready=false;
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this.cont = gameActivity;
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this.renderer = renderer;
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renderer.setEngine(this);
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touch = new TouchHandler(renderer);
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localPlayerDeck = new DeckDemo("local",cont);
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localPlayerDeck.suffle();
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localPlayerHand = new Hand();
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localPlayerHand.fillHand(localPlayerDeck);
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this.gameActivity=gameActivity;
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GameActivity.setGameEngine(this);
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}
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private float i=0;
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@@ -46,17 +46,10 @@ public class GameLogicThread extends Thread{
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@Override
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public void run() {
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Log.e("RESOLUTION:",""+GameActivity.screenWidth+"x"+GameActivity.screenHeight);
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//affichage de l'arriere plan
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Bitmap bitmap= BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_b_board_background);
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renderer.addToDraw(new Drawable(bitmap, 0,0, "background", 100, 100 ));
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//renderer.addToDraw(new Drawable(bm,0.0F,0.0F,"running",8F,16F));
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//renderer.addToDraw(new DrawableCard(new DemoCard(),0.0F,0.0F,"card2",cont));
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/*Card card2 = new DemoCard("card3",cont);
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renderer.addToDraw(card2.getDrawableCard());
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Card card1 = new DemoCard("card1",cont);
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renderer.addToDraw(card1.getDrawableCard());*/
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drawHandPreview();
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ready=true;
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@@ -113,7 +106,7 @@ public class GameLogicThread extends Thread{
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public void onTouchEvent(MotionEvent event) {
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if(isReady()){
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float unscalled_Y = event.getY() / GameActivity.screenHeight * 100;
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if(unscalled_Y >= 90F) {
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if(unscalled_Y >= 90F && event.getAction() == MotionEvent.ACTION_DOWN) {
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float unscalled_X = event.getX() / GameActivity.screenWidth * 100;
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DrawableCard smallCArd = renderer.getCardOn(unscalled_X,unscalled_Y);
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if(smallCArd !=null)
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@@ -121,15 +114,25 @@ public class GameLogicThread extends Thread{
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if(currentlySelected !=null)
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{
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currentlySelected.setCoordinates(currentlySelected.getX(),currentlySelected.getY() + SELECTING_OFFSET);
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renderer.removeToDraw(currentlySelected.getName()+"BIG");
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//on update pas affin d'avoir un rendu plus fluide au moment de mettre l'aure carte
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renderer.removeToDrawWithoutUpdate(currentlySelected.getName()+"BIG");
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}
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currentlySelected = smallCArd;
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DrawableCard bigCard = new DrawableCard(smallCArd,cont,2);
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renderer.addToDraw(bigCard);
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bigCard.setCoordinates(50F,50F);
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bigCard.setCoordinates(72F,10F);
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smallCArd.setCoordinates(smallCArd.getX(),smallCArd.getY() - SELECTING_OFFSET);
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touch.onTouchEvent(event);
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}
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}else if(event.getAction() == MotionEvent.ACTION_UP){
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//currentlySelected.setCoordinates(currentlySelected.getX(),currentlySelected.getY() + SELECTING_OFFSET);
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touch.onTouchEvent(event);
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if(currentlySelected !=null)
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{
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renderer.removeToDraw(currentlySelected.getName()+"BIG");
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currentlySelected.setCoordinates(currentlySelected.getX(),currentlySelected.getY() + SELECTING_OFFSET);
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currentlySelected=null;
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}
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}else{
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touch.onTouchEvent(event);
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}
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@@ -6,6 +6,7 @@ import android.app.Activity;
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import android.content.pm.ActivityInfo;
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import android.graphics.Point;
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import android.os.Bundle;
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import android.util.Log;
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import android.view.Display;
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import android.view.MotionEvent;
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@@ -24,7 +25,7 @@ public class GameActivity extends Activity {
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public static boolean isMultiplayer() {
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return false;//TODO implement it
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}
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private Renderer renderer;
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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@@ -34,35 +35,21 @@ public class GameActivity extends Activity {
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Display display = getWindowManager().getDefaultDisplay();
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FpsTime.init(display);
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Renderer renderer = new Renderer(getBaseContext());
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renderer = new Renderer(getBaseContext(),this);
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//nous donne la resolution
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Point size = new Point();
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display.getSize(size);
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//vu que l'on verouille en mode portrait en veut juste la resolution en 16:9 et non en 9:16
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//donc on prend celui le plus large
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//en cas de la de la machine les peuvent s'inverser d'ou l'interet du test
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if(size.y > size.x)
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{
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screenWidth = size.y;
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screenHeight = size.x;
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}else{
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screenWidth = size.x;
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screenHeight = size.y;
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}
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gameEngine = new GameLogicThread(this,renderer);
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gameEngine.start();
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setContentView(renderer);
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}
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public static void setGameEngine(GameLogicThread gameEngine) {
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GameActivity.gameEngine = gameEngine;
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}
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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if(gameEngine != null)gameEngine.onTouchEvent(event);
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return super.onTouchEvent(event);
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}
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}
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@@ -18,7 +18,7 @@ public class MainActivity extends AppCompatActivity {
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final Button playButton = (Button) findViewById(R.id.playButton);
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playButton.setOnClickListener(new View.OnClickListener() {
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public void onClick(View v) {
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Toast.makeText(getApplicationContext(), "click sur button", Toast.LENGTH_LONG).show();
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//Toast.makeText(getApplicationContext(), "click sur button", Toast.LENGTH_LONG).show();
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Intent gameActivity = new Intent(MainActivity.this, GameActivity.class);
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startActivity(gameActivity);
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@@ -55,52 +55,13 @@ public class Drawable {
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if(x_scaled_size <=0 || y_scaled_size <=0)
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{
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Log.e("TEXTURE :","ERREUR DE MISE A L'ECHELLE");
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Log.e("DRAWABLE_TEXTURE :","ERREUR DE MISE A L'ECHELLE");
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System.exit(ERROR_CODE.ERROR_TEXTURE_DIMENSIONS_INVALID.ordinal());
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}
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this.bitmap = Bitmap.createScaledBitmap(bitmap, (int)x_scaled_size, (int)y_scaled_size, GameActivity.bilinearFiltering);
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}
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/**TODO : corriger les deformation due au changement de ratio (x_size,y_size)
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* ce constructeur permet de rendre du texte
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* @param text le texte a rendre
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* @param x_pos position en x du texte
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* @param y_pos position en y du texte
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* @param name nom du Drawable
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* @param x_size taille du drawable entre 0 et 100
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* @param y_size taille du drawable entre 0 et 100
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*/
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public Drawable(String text,float x_pos,float y_pos,String name, float x_size,float y_size,float textSize , int x_canvasRatio, int y_canvasRatio)
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{
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this(x_pos,y_pos,name);
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checkPaint();
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p.setColor(Color.BLACK);
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p.setAntiAlias(true);
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List<String> linesOfText = cutText(20,text);
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p.setTextSize(textSize);
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//+10 permet d'e prendre en compte les p,q,j qui dessende plus bas que les autres
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bitmap = Bitmap.createBitmap(x_canvasRatio, y_canvasRatio, Bitmap.Config.ARGB_8888);
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Canvas c = new Canvas(bitmap);
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int index = 1;
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for(String line : linesOfText)
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{
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c.drawText(line ,0,index*y_canvasRatio/linesOfText.size(),p);
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index++;
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}
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int scalled_x_size = (int)(GameActivity.screenWidth*x_size/100);
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int scalled_y_size = (int)(GameActivity.screenHeight*y_size/100);
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bitmap = Bitmap.createScaledBitmap(bitmap,scalled_x_size,scalled_y_size,GameActivity.bilinearFiltering);
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}
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/**
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* ce constructeur n'est pas rapide essayer de l'utiliser le moin possible
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@@ -244,4 +205,17 @@ public class Drawable {
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protected void scale(float i) {
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bitmap = Bitmap.createScaledBitmap(this.bitmap,(int)(bitmap.getWidth()*i),(int)(bitmap.getHeight()*i),GameActivity.bilinearFiltering);
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}
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/**
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* retourne si le drawable peut être deplacer en drag and drop
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* @return
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*/
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public boolean isDraggable() {
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return false;
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}
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protected void setBitmap(Bitmap bitmap)
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{
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this.bitmap=bitmap;
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}
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}
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@@ -22,16 +22,16 @@ public class DrawableCard extends Drawable{
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public static final int CARD_WITH = 14;
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private static final int CARD_HEIGHT = 40;
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private static final float HP_ATK_FONT_SIZE_BIG_CARD =30F;
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private static final float HP_ATK_FONT_SIZE_OFFBOARD =60F;
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private static final float HP_ATK_FONT_SIZE_BOARD =70F;
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private static final float DESCRIPTION_FONT_SIZE =30F;
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private static final float DESCRIPTION_FONT_SIZE =26F;
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private static final float TITLE_FONT_SIZE =30F;
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private static int DESCRIPTION_TEXT_X_RES = 281;
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private static int DESCRIPTION_TEXT_Y_RES = 195;
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private static int TEXT_TITLE_X_RES = 281;
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private static int TEXT_TITLE_Y_RES = 60;
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private static int TEXT_ATK_HP_X_RES = 110;
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private static int TEXT_ATK_HP_Y_RES = 60;
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private static int TEXT_ATK_HP_Y_RES = 60;//60
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//des floats sont utiliser card ils prenne moin de ram que des doubles et que l'on a pas besoin de la precision supplementaire
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//dimentions
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@@ -39,8 +39,8 @@ public class DrawableCard extends Drawable{
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private static final float ONBOARD_RECTANGLE_ATK_HP_HEIGHT = CARD_HEIGHT * 0.2F;
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private static final float ONBOARD_ATK_HP_WIDTH = 0.4F * CARD_WITH;
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private static final float ONBOARD_ATK_HP_HEIGHT = 0.125F * CARD_HEIGHT;
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private static final float OFFBOARD_ATK_HP_WIDTH = 0.5F * CARD_WITH;
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private static final float OFFBOARD_ATK_HP_HEIGHT = 0.2F * CARD_HEIGHT;
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private static final float OFFBOARD_ATK_HP_WIDTH = 0.25F * CARD_WITH;
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private static final float OFFBOARD_ATK_HP_HEIGHT = 0.08F * CARD_HEIGHT;
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private static final float DESCRIPTION_WIDTH = CARD_WITH*0.9F;
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private static final float DESCRIPTION_HEIGHT = CARD_HEIGHT*0.35F;
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@@ -69,21 +69,22 @@ public class DrawableCard extends Drawable{
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private static final float OFFBOARD_PICTURE_X = 0.0787F * CARD_WITH;
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private static final float OFFBOARD_PICTURE_Y = 0.0834F * CARD_HEIGHT;
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private static final float OFFBOARD_DESCRIPTION_X = 0.07F * CARD_WITH;
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private static final float OFFBOARD_DESCRIPTION_Y = 0.455F * CARD_HEIGHT;
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private static final float OFFBOARD_DESCRIPTION_Y = 0.45F * CARD_HEIGHT;
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private static final float OFFBOARD_ATK_X = 0.08F * CARD_WITH;
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private static final float OFFBOARD_ATK_Y = 0.735F * CARD_HEIGHT;
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private static final float OFFBOARD_HP_X = 0.7F * CARD_WITH;
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private static final float OFFBOARD_HP_Y = 0.735F * CARD_HEIGHT;
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private static final float OFFBOARD_HP_X = 0.71F * CARD_WITH;
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private static final float OFFBOARD_ATK_HP_Y = 0.85F * CARD_HEIGHT;//735F pour un ration de 2
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private static final float OFFBOARD_TITLE_X =0.1F * CARD_WITH;
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private static final float OFFBOARD_TITLE_Y = 0.025F * CARD_HEIGHT;
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private static final float OFFBOARD_TITLE_Y = -0.025F * CARD_HEIGHT;
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private static final float CARD_ON_BOARD_DRAWABLE_WIDTH = CARD_WITH;
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private static final float CARD_ON_BOARD_DRAWABLE_HEIGHT = CARD_HEIGHT*0.667F;
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private Boolean onBoard;
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private Boolean draggable;
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private Drawable OpacityRectangleDrawable;
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private Drawable PictureDrawable;
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private Drawable frameDrawable;
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private Drawable opacityRectangleDrawable;
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private Drawable pictureDrawable;
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private Drawable cardOnBoardDrawable;
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@@ -142,21 +143,25 @@ public class DrawableCard extends Drawable{
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* donc les coodonées ne se trouve que dans cette fonction
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*/
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public DrawableCard(Card c, float x, float y, String name, Context context,int ratio){
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super(c.getFrameBitmap(context),x,y,name,CARD_WITH*ratio,CARD_HEIGHT*ratio);
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this.ratio=ratio;
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card=c;
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onBoard=false;
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super(x,y,name);
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//super(c.getFrameBitmap(context),x,y,name,CARD_WITH*ratio,CARD_HEIGHT*ratio);//todo replace this with a con
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this.draggable =true;
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this.onBoard=false;
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this.ratio=ratio;
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this.card=c;
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frameDrawable = new Drawable(c.getFrameBitmap(context),0,0,name+"frame",CARD_WITH*ratio,CARD_HEIGHT*ratio);
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//to string retourne le hash code de l'objet qui est donc unique ce qui fait de lui un id parfait
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cardDescription = new Drawable(c.getDescription(),0,0,toString()+"description",DESCRIPTION_WIDTH*ratio,DESCRIPTION_HEIGHT*ratio,DESCRIPTION_FONT_SIZE*ratio,DESCRIPTION_TEXT_X_RES*ratio,DESCRIPTION_TEXT_Y_RES*ratio);
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cardTitle = new Drawable(c.getName(),0,0,toString()+"name",TITLE_WIDTH*ratio,TITLE_HEIGHT*ratio,TITLE_FONT_SIZE*ratio,TEXT_TITLE_X_RES*ratio,TEXT_TITLE_Y_RES*ratio);
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cardDescription = new DrawableText(c.getDescription(),0,0,toString()+"description",DESCRIPTION_WIDTH*ratio,DESCRIPTION_HEIGHT*ratio,DESCRIPTION_FONT_SIZE,DESCRIPTION_TEXT_X_RES,DESCRIPTION_TEXT_Y_RES);
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cardTitle = new DrawableText(c.getName(),0,0,toString()+"name",TITLE_WIDTH*ratio,TITLE_HEIGHT*ratio,TITLE_FONT_SIZE,TEXT_TITLE_X_RES,TEXT_TITLE_Y_RES);
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Rectangle opacityRect = new Rectangle(x,y,OPACITY_RECT_WIDTH*ratio+x,OPACITY_RECT_HEIGHT*ratio+x);
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Bitmap pictureBitmap = BitmapFactory.decodeResource(context.getResources(),c.getCardPicture());
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try {
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OpacityRectangleDrawable = new Drawable(opacityRect,toString()+"Opacity", Color.parseColor(c.getColor()));
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PictureDrawable = new Drawable(pictureBitmap,0,0,toString()+"Picture",PICTURE_WIDTH*ratio,PICTURE_HEIGHT*ratio);
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opacityRectangleDrawable = new Drawable(opacityRect,toString()+"Opacity", Color.parseColor(c.getColor()));
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pictureDrawable = new Drawable(pictureBitmap,0,0,toString()+"Picture",PICTURE_WIDTH*ratio,PICTURE_HEIGHT*ratio);
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} catch (InvalidDataException e) {
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e.printStackTrace();
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Log.e("CARTE :","forme de la carte invalide !");
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@@ -192,6 +197,7 @@ public class DrawableCard extends Drawable{
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public DrawableCard(DrawableCard smallCArd, Context cont,int ratio) {
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this(smallCArd.card,smallCArd.getX(),smallCArd.getY(),smallCArd.getName()+"BIG",cont,ratio);
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draggable =false;
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}
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@@ -208,14 +214,14 @@ public class DrawableCard extends Drawable{
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{
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if(onBoard) {
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if (atk != null)
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cardAtkDrawable = new Drawable(atk+"", 0, 0, toString() + "atk", ONBOARD_ATK_HP_WIDTH*ratio, ONBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BOARD*ratio,TEXT_ATK_HP_X_RES*ratio,TEXT_ATK_HP_Y_RES*ratio);
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cardAtkDrawable = new DrawableText(atk+"", 0, 0, toString() + "atk", ONBOARD_ATK_HP_WIDTH*ratio, ONBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BOARD,TEXT_ATK_HP_X_RES,TEXT_ATK_HP_Y_RES);
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if (hp != null)
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cardHpDrawable = new Drawable(hp+"", 0, 0, toString() + "hp", ONBOARD_ATK_HP_WIDTH*ratio, ONBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BOARD*ratio,TEXT_ATK_HP_X_RES*ratio,TEXT_ATK_HP_Y_RES*ratio);
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cardHpDrawable = new DrawableText(hp+"", 0, 0, toString() + "hp", ONBOARD_ATK_HP_WIDTH*ratio, ONBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BOARD,TEXT_ATK_HP_X_RES,TEXT_ATK_HP_Y_RES);
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}else{
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if (atk != null)
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cardAtkDrawable = new Drawable(atk + "", 0, 0, toString() + "atk", OFFBOARD_ATK_HP_WIDTH*ratio, OFFBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BIG_CARD*ratio,TEXT_ATK_HP_X_RES*ratio,TEXT_ATK_HP_Y_RES*ratio);
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cardAtkDrawable = new DrawableText(atk + "", 0, 0, toString() + "atk", OFFBOARD_ATK_HP_WIDTH*ratio, OFFBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_OFFBOARD, TEXT_ATK_HP_X_RES, TEXT_ATK_HP_Y_RES);
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if (hp != null)
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cardHpDrawable = new Drawable(hp + "", 0, 0, toString() + "hp", OFFBOARD_ATK_HP_WIDTH*ratio, OFFBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_BIG_CARD*ratio,TEXT_ATK_HP_X_RES*ratio,TEXT_ATK_HP_Y_RES*ratio);
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cardHpDrawable = new DrawableText(hp + "", 0, 0, toString() + "hp", OFFBOARD_ATK_HP_WIDTH*ratio, OFFBOARD_ATK_HP_HEIGHT*ratio, HP_ATK_FONT_SIZE_OFFBOARD, TEXT_ATK_HP_X_RES, TEXT_ATK_HP_Y_RES);
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}
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setCoordinates(getX(), getY());
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}
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@@ -249,15 +255,15 @@ public class DrawableCard extends Drawable{
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if(onBoard)
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{
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cardOnBoardDrawable.drawOn(c,p);
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PictureDrawable.drawOn(c,p);
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pictureDrawable.drawOn(c,p);
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cardTitle.drawOn(c,p);
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cardHpDrawable.drawOn(c,p);
|
||||
cardAtkDrawable.drawOn(c,p);
|
||||
}else{
|
||||
super.drawOn(c, p);
|
||||
OpacityRectangleDrawable.drawOn(c,p);
|
||||
PictureDrawable.drawOn(c,p);
|
||||
frameDrawable.drawOn(c,p);
|
||||
opacityRectangleDrawable.drawOn(c,p);
|
||||
pictureDrawable.drawOn(c,p);
|
||||
|
||||
//dessine le texte
|
||||
cardTitle.drawOn(c,p);
|
||||
@@ -279,18 +285,19 @@ public class DrawableCard extends Drawable{
|
||||
super.setCoordinates(x, y);
|
||||
if (onBoard) {
|
||||
cardOnBoardDrawable.setCoordinates(x,y);
|
||||
PictureDrawable.setCoordinates(x + ONBOARD_PICTURE_X*ratio, y +ONBOARD_PICTURE_Y*ratio);
|
||||
pictureDrawable.setCoordinates(x + ONBOARD_PICTURE_X*ratio, y +ONBOARD_PICTURE_Y*ratio);
|
||||
cardAtkDrawable.setCoordinates(x+ONBOARD_ATK_X*ratio,y + ONBOARD_ATK_HP_Y*ratio);
|
||||
cardHpDrawable.setCoordinates(x+ONBOARD_HP_X*ratio,y + ONBOARD_ATK_HP_Y*ratio);
|
||||
cardTitle.setCoordinates(x+ONBOARD_TITLE_X*ratio,y - ONBOARD_TITLE_Y*ratio);
|
||||
}else{
|
||||
OpacityRectangleDrawable.setCoordinates(x, y);
|
||||
PictureDrawable.setCoordinates(x + OFFBOARD_PICTURE_X*ratio, y + OFFBOARD_PICTURE_Y*ratio);
|
||||
frameDrawable.setCoordinates(x,y);
|
||||
opacityRectangleDrawable.setCoordinates(x, y);
|
||||
pictureDrawable.setCoordinates(x + OFFBOARD_PICTURE_X*ratio, y + OFFBOARD_PICTURE_Y*ratio);
|
||||
|
||||
//les textes ce dessines depuis leur base et non depuis le coin haut gauche
|
||||
cardDescription.setCoordinates(x+OFFBOARD_DESCRIPTION_X*ratio,y+OFFBOARD_DESCRIPTION_Y*ratio);
|
||||
cardAtkDrawable.setCoordinates(x + OFFBOARD_ATK_X*ratio,y + OFFBOARD_ATK_Y*ratio);
|
||||
cardHpDrawable.setCoordinates(x + OFFBOARD_HP_X*ratio,y +OFFBOARD_HP_Y*ratio);
|
||||
cardAtkDrawable.setCoordinates(x + OFFBOARD_ATK_X*ratio,y + OFFBOARD_ATK_HP_Y*ratio);
|
||||
cardHpDrawable.setCoordinates(x + OFFBOARD_HP_X*ratio,y +OFFBOARD_ATK_HP_Y*ratio);
|
||||
cardTitle.setCoordinates(x+OFFBOARD_TITLE_X*ratio,y - OFFBOARD_TITLE_Y*ratio);
|
||||
}
|
||||
}
|
||||
@@ -319,4 +326,8 @@ public class DrawableCard extends Drawable{
|
||||
return CARD_HEIGHT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isDraggable() {
|
||||
return draggable;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
package com.iutlaval.myapplication.Video.Drawables;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Color;
|
||||
|
||||
import com.iutlaval.myapplication.GameActivity;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DrawableText extends Drawable{
|
||||
/**TODO : corriger les deformation due au changement de ratio (x_size,y_size)
|
||||
* ce constructeur permet de rendre du texte
|
||||
* @param text le texte a rendre
|
||||
* @param x_pos position en x du texte
|
||||
* @param y_pos position en y du texte
|
||||
* @param name nom du Drawable
|
||||
* @param x_size taille du drawable entre 0 et 100
|
||||
* @param y_size taille du drawable entre 0 et 100
|
||||
*/
|
||||
public DrawableText(String text,float x_pos,float y_pos,String name, float x_size,float y_size,float textSize , int x_canvasRatio, int y_canvasRatio)
|
||||
{
|
||||
super(x_pos,y_pos,name);
|
||||
|
||||
checkPaint();
|
||||
p.setColor(Color.BLACK);
|
||||
p.setAntiAlias(true);
|
||||
p.setTextSize(textSize);
|
||||
|
||||
List<String> linesOfText = cutText(20,text);
|
||||
|
||||
//+10 permet d'e prendre en compte les p,q,j qui dessende plus bas que les autres
|
||||
|
||||
Bitmap bitmap = Bitmap.createBitmap(x_canvasRatio, y_canvasRatio, Bitmap.Config.ARGB_8888);
|
||||
setBitmap(bitmap);
|
||||
Canvas c = new Canvas(bitmap);
|
||||
int index = 1;
|
||||
for(String line : linesOfText)
|
||||
{
|
||||
//y_canvasRatio/linesOfText.size()
|
||||
c.drawText(line ,0,index*textSize,p);
|
||||
index++;
|
||||
}
|
||||
|
||||
int scalled_x_size = (int)(GameActivity.screenWidth*x_size/100);
|
||||
int scalled_y_size = (int)(GameActivity.screenHeight*y_size/100);
|
||||
|
||||
setBitmap(Bitmap.createScaledBitmap(bitmap,scalled_x_size,scalled_y_size,GameActivity.bilinearFiltering));
|
||||
}
|
||||
}
|
||||
@@ -24,16 +24,19 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
private Paint p;
|
||||
private DrawingThread drawingThread;
|
||||
private GameLogicThread engine;
|
||||
private GameActivity gameActivity;
|
||||
private boolean contentChanged;
|
||||
|
||||
private List<Drawable> toDraw;
|
||||
|
||||
public Renderer(Context context) {
|
||||
public Renderer(Context context, GameActivity gameActivity) {
|
||||
super(context);
|
||||
this.gameActivity=gameActivity;
|
||||
|
||||
holder = getHolder();
|
||||
holder.addCallback(this);
|
||||
|
||||
drawingThread = new DrawingThread();
|
||||
drawingThread = new DrawingThread(this);
|
||||
|
||||
p = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG);
|
||||
p.setColor(Color.RED);
|
||||
@@ -51,7 +54,7 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
this.holder=holder;
|
||||
if(drawingThread.getState() == Thread.State.TERMINATED)
|
||||
{
|
||||
drawingThread = new DrawingThread();
|
||||
drawingThread = new DrawingThread(this);
|
||||
}
|
||||
if(!drawingThread.isAlive()){
|
||||
drawingThread.start();
|
||||
@@ -68,9 +71,6 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
*/
|
||||
@Override
|
||||
public void surfaceChanged(@NonNull SurfaceHolder surfaceHolder, int i, int i1, int i2) {
|
||||
//mise a jour de la valleur de la resolution car la premiere obtenus est inexact et prends en compte la bare menu
|
||||
GameActivity.screenHeight=surfaceHolder.getSurfaceFrame().height();
|
||||
GameActivity.screenWidth=surfaceHolder.getSurfaceFrame().width();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -113,12 +113,25 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
* main drawing thread render each frame
|
||||
*/
|
||||
private class DrawingThread extends Thread {
|
||||
private Renderer renderer;
|
||||
|
||||
public DrawingThread(Renderer renderer)
|
||||
{
|
||||
super();
|
||||
this.renderer=renderer;
|
||||
}
|
||||
|
||||
public boolean keepDrawing = true;
|
||||
|
||||
@SuppressLint("WrongCall")
|
||||
@Override
|
||||
public void run() {
|
||||
while(getWidth()==0);
|
||||
GameActivity.screenHeight=renderer.getHeight() < renderer.getWidth() ? renderer.getHeight() : renderer.getWidth();
|
||||
GameActivity.screenWidth=renderer.getHeight() > renderer.getWidth() ? renderer.getHeight() : renderer.getWidth();
|
||||
engine = new GameLogicThread(gameActivity,renderer);
|
||||
engine.start();
|
||||
|
||||
while (keepDrawing) {
|
||||
Canvas canvas = null;
|
||||
|
||||
@@ -192,14 +205,22 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
throw new DrawableNotFoundException();
|
||||
}
|
||||
|
||||
/**
|
||||
* supprime le drawable possedant le nom indique mais n'upate pas le renderer
|
||||
* @param name le nom
|
||||
*/
|
||||
public void removeToDrawWithoutUpdate(String name){
|
||||
Drawable d = getDrawAble(name);
|
||||
if(d != null)
|
||||
toDraw.remove(d);
|
||||
}
|
||||
|
||||
/**
|
||||
* supprime le drawable possedant le nom indique
|
||||
* @param name le nom
|
||||
*/
|
||||
public void removeToDraw(String name){
|
||||
Drawable d = getDrawAble(name);
|
||||
if(d != null)
|
||||
toDraw.remove(d);
|
||||
removeToDrawWithoutUpdate(name);
|
||||
contentChanged=true;
|
||||
}
|
||||
/**
|
||||
@@ -236,6 +257,7 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
|
||||
/**
|
||||
* retourne une carte au coodonés donné
|
||||
* MAIS ne met pas ajour le rendu
|
||||
* @param x coordoné en x
|
||||
* @param y coodoné en y
|
||||
* @return
|
||||
@@ -243,15 +265,15 @@ public class Renderer extends SurfaceView implements SurfaceHolder.Callback {
|
||||
public DrawableCard getCardOn(float x, float y) {
|
||||
for(Drawable d : toDraw)
|
||||
{
|
||||
if(d instanceof DrawableCard)
|
||||
//on n'a pas d'objet non card a deplacer
|
||||
//si on venais a en avoir besoin crée une interface draggable s'avererais utile
|
||||
if(d instanceof DrawableCard && d.isDraggable())
|
||||
{
|
||||
DrawableCard card = ((DrawableCard)d);
|
||||
if(x >= card.getX() && x <= card.getX()+card.getCardWith())
|
||||
{
|
||||
if(y >= card.getY() && y <= card.getY()+card.getCardHeight())
|
||||
{
|
||||
//on considére que si on prend la carte c'est pour changer ses valeurs
|
||||
contentChanged=true;
|
||||
return card;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user