ajout mana + patch defait/victoire + resilience en anti crash
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@@ -5,7 +5,7 @@ package game;
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*/
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public final class Command {
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private Command(){} // pas de contructor on ne veut pas instancier cette classe
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private Command(){} // pas de contructor on ne veut pas instancier cette classe
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public static final String YOURTURN="yourturn"; // commande de debut de tours
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public static final String DRAW = "draw"; //demande a pioché
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public static final String GET_DECK = "getDeck"; // demande le deck
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@@ -26,10 +26,6 @@ public final class Command {
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public static final String DESTROY_CARD = "destroyself"; //demande au clien de retirer une carte du terrain
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public static final String DESTROY_ADV_CARD = "destroyadv"; //demande au client de retirer une carte adverse du terrain
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public static final String BATTLE = "battlephase";
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//inutilisé
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public static final String SELECT_CARD = "selectCard";
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public static final String DEFEND = "defend";
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public static final String CAST_SPELL = "castSpell";
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public static final String SET_ENEMY_HP = "setenemhp";
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public static final String SET_HP = "sethp";
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}
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