44 lines
1.4 KiB
INI
44 lines
1.4 KiB
INI
# 0=off(default safe) 1=on(might not load or cause crashes) 2=forced(might cause crashes)
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MANGOHUD=2
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USE_GAMEMODE=1
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USE_DLSYM=1
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#Un comment for forced RTX support
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#VKD3D_CONFIG=dxr,dxr11
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PROTON_ENABLE_NVAPI=1
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#Not useful in most modern games, allows to tell the game you have an nvidia gpu
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#PROTON_HIDE_NVIDIA_GPU=0
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# Update automatically the Nvidia NGX framework, this cause lots of problem, The finals crash with it
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#PROTON_ENABLE_NGX_UPDATER=1
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#Enable obs-vk capture (cause issues with the finals)
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OBSCAP=0
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# small amd vulkan perf boost
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RADV_PERFTEST=nggc
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# Increase opengl performance in some cases but causes compatiblity issues(steam might not like it for instance)
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#__GL_THREADED_OPTIMIZATIONS=1
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mesa_glthread=true
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# Reduce lantency on nvidia systems
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__GL_MaxFramesAllowed=1
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# Large BAR(Smart access memory) on any AMD hardware ( please use it only on suported hardware )
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#RADV_PERFTEST=sam
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# Force a specific icd
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# Put here the icd of your igpu (radv / amdvlk / intel ). full path required !
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# RADV
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# MESA_ICD="/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json"
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# AMDVLK
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# MESA_ICD="/usr/share/vulkan/icd.d/amd_icd64.json:/usr/share/vulkan/icd.d/amd_icd32.json"
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# INTEL (useless to specify leave it commented out)
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# MESA_ICD="/usr/share/vulkan/icd.d/intel_icd.x86_64.json:/usr/share/vulkan/icd.d/intel_icd.i686.json"
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# Mostly untested
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# Do not trust it with nvidia gpus
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GAMESCOPE=0
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