# 0=off(default safe) 1=on(might not load or cause crashes) 2=forced(might cause crashes) MANGOHUD=2 USE_GAMEMODE=1 USE_DLSYM=1 #Un comment for forced RTX support #VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NVAPI=1 #Not useful in most modern games, allows to tell the game you have an nvidia gpu #PROTON_HIDE_NVIDIA_GPU=0 # Update automatically the Nvidia NGX framework, this cause lots of problem, The finals crash with it #PROTON_ENABLE_NGX_UPDATER=1 #Enable obs-vk capture (cause issues with the finals) OBSCAP=0 # small amd vulkan perf boost RADV_PERFTEST=nggc # Increase opengl performance in some cases but causes compatiblity issues(steam might not like it for instance) #__GL_THREADED_OPTIMIZATIONS=1 mesa_glthread=true # Reduce lantency on nvidia systems __GL_MaxFramesAllowed=1 # Large BAR(Smart access memory) on any AMD hardware ( please use it only on suported hardware ) #RADV_PERFTEST=sam # Force a specific icd # Put here the icd of your igpu (radv / amdvlk / intel ). full path required ! # RADV # MESA_ICD="/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json" # AMDVLK # MESA_ICD="/usr/share/vulkan/icd.d/amd_icd64.json:/usr/share/vulkan/icd.d/amd_icd32.json" # INTEL (useless to specify leave it commented out) # MESA_ICD="/usr/share/vulkan/icd.d/intel_icd.x86_64.json:/usr/share/vulkan/icd.d/intel_icd.i686.json" # Mostly untested # Do not trust it with nvidia gpus GAMESCOPE=0