Files
GameRunner/gamerunner.cfg
2024-07-27 19:07:53 +02:00

53 lines
1.6 KiB
INI

# 0=off(default safe) 1=on(ENV mdoe) 2=with_dlsym(so preload mode)
MANGOHUD=1
USE_DLSYM=1
USE_GAMEMODE=1
PROTON_ENABLE_NVAPI=1
#Enable latency flex if your system supports it
#LFX=1
#Un comment for RTX support (deprecated)
#VKD3D_CONFIG=dxr,dxr11
#Enable dxvk async if your version of proton support it
DXVK_ASYNC=1
#Not useful in most modern game, allows to tell the game you have an nvidia gpu
PROTON_HIDE_NVIDIA_GPU=0
# Update automatically the Nvidia NGX framework, this cause lots of problem, The finals crash with it
#PROTON_ENABLE_NGX_UPDATER=1
#Enable obs-vk capture (cause issues with the finals)
OBSCAP=0
# small amd vulkan perf boost
RADV_PERFTEST=nggc
# Increase opengl performance in some cases but causes compatiblity issues(steam might not like it for instance)
#__GL_THREADED_OPTIMIZATIONS=1
mesa_glthread=true
# Reduce lantency on nvidia systems
__GL_MaxFramesAllowed=1
# Large BAR(Smart access memory) on any AMD hardware ( please use it only on suported hardware )
RADV_PERFTEST=sam
# Put here the icd of your igpu (radv / amdvlk / intel ). full path required !
# RADV
# MESA_ICD="/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json"
# AMDVLK
# MESA_ICD="/usr/share/vulkan/icd.d/amd_icd64.json:/usr/share/vulkan/icd.d/amd_icd32.json"
# INTEL (useless to specify leave it commented out)
# MESA_ICD="/usr/share/vulkan/icd.d/intel_icd.x86_64.json:/usr/share/vulkan/icd.d/intel_icd.i686.json"
#Mostly untested
GAMESCOPE=0
#Falsify the nvidia driver version, usefull for nvapi on amd and latency flex
# DXVK_NVAPI_DRIVER_VERSION=49729