package com.iutlaval.myapplication.Game; import android.content.Context; import android.graphics.Color; import com.iutlaval.myapplication.Game.Cards.Card; import com.iutlaval.myapplication.Game.Cards.DemoCard; import com.iutlaval.myapplication.InvalidDataException; import com.iutlaval.myapplication.Video.Drawables.Drawable; import com.iutlaval.myapplication.Video.Drawables.DrawableCard; import com.iutlaval.myapplication.Video.Rectangle; import com.iutlaval.myapplication.Video.Renderer; public class GameLogicThread extends Thread{ private Context cont; private Renderer renderer; private boolean ready; public GameLogicThread(Context cont, Renderer renderer) { ready=false; this.cont = cont; this.renderer = renderer; renderer.setEngine(this); } private float i=0; private float increm = 1F; @Override public void run() { //renderer.addToDraw(new Drawable(new Rectangle(0,0,100,100),"background", Color.BLUE)); Bitmap bitmap=BitmapFactory.decodeResource(cont.getResources(), R.drawable.background); renderer.addToDraw(new Drawable(bitmap, 0,0, "background", 100, 100 )); //renderer.addToDraw(new Drawable(bm,0.0F,0.0F,"running",8F,16F)); //renderer.addToDraw(new DrawableCard(new DemoCard(),0.0F,0.0F,"card2",cont)); Card card2 = new DemoCard("card3",cont); renderer.addToDraw(card2.getDrawableCard()); Card card1 = new DemoCard("card1",cont); renderer.addToDraw(card1.getDrawableCard()); ready=true; while(true) { //Do Stuff renderer.moveToDraw(20,1,"card1"); break; } } public void onFrameDoneRendering() { if(i < 100) { i+=increm; //((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(increm <= 0); }else{ increm=-increm; i+=increm; //((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(increm > 0); } if(i==0)increm=-increm; ((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(false); //TODO get x,y coordinate form name //r.moveToDraw(i,i,"card2"); //renderer.moveToDraw(i,i,"card3"); } public boolean isReady() { return ready; } //placeOnBoard() }