ajout exception + avancement serveur client + refactor des cartes + nouvelles commandes

This commit is contained in:
marc barbier
2020-12-12 13:14:52 +01:00
parent 41d0061b79
commit e1c8e312b2
101 changed files with 483 additions and 243 deletions
@@ -0,0 +1,22 @@
package com.iutlaval.myapplication.Game;
public final class Command {
private Command(){} // pas de contructor public on ne veut pas instancier cette classe
public static final String YOURTURN="yourturn";
public static final String DRAW = "draw";
public static final String GET_DECK = "getDeck";
public static final String PUT_CARD = "putCard";
public static final String SHUFFLE_DECK = "shuffleDeck";
public static final String SELECT_CARD = "selectCard";
public static final String ATTACK = "attack";
public static final String DEFEND = "defend";
public static final String PASS_TURN = "passTurn";
public static final String POPUP = "pupup";
public static final String ENEMYTURN = "enemyTurn";
public static final String SETMANA = "setmana";
public static final String WIN = "win";
public static final String LOSE = "lose";
public static final String PING = "ping";
public static final Object OK = "ok";
}