ajout indication ciblage joueur

This commit is contained in:
marc barbier
2021-01-04 15:45:39 +01:00
parent 6c0f084d48
commit c81ad01f78
2 changed files with 7 additions and 0 deletions
@@ -1,10 +1,13 @@
package com.iutlaval.myapplication.Game;
import android.content.Context;
import android.graphics.BitmapFactory;
import android.util.Log;
import android.view.MotionEvent;
import com.iutlaval.myapplication.GameActivity;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.Drawables.DrawableBitmap;
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
import com.iutlaval.myapplication.Video.Renderer;
@@ -217,7 +220,11 @@ public class TouchHandler {
private void attackHandler(MotionEvent event)
{
if(dragAndDropCard != null){
if(event.getAction() == MotionEvent.ACTION_DOWN)
renderer.addToDraw(new DrawableBitmap(BitmapFactory.decodeResource(context.getResources(), R.drawable.t_s_fleche),2F,20F,"arrow",14F,25F));
if(event.getAction() == MotionEvent.ACTION_UP) {
renderer.removeToDraw("arrow");
int zone = playableZonesHandler.getEnemyHoveredZone(dragAndDropCard);
if(zone != -1)
{