preparatif moteur jeu + patch crash + patch couleur + simplification carte

This commit is contained in:
mmarc471@gmail.com
2020-09-10 14:42:39 +02:00
parent cc7be58c14
commit c47e61438d
8 changed files with 143 additions and 60 deletions
@@ -9,9 +9,27 @@ import android.util.Log;
import com.iutlaval.myapplication.Game.Board;
import com.iutlaval.myapplication.Game.Player.Player;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.DrawableCard;
public abstract class Card {
private static Bitmap frameBitmap = null;
private DrawableCard drawableCard = null;
public Card()
{
}
/**
* cree une carte est lui definit un drawable
* @param UID
* @param c
*/
public Card(String UID,Context c)
{
drawableCard = new DrawableCard(this,0,0,UID,c);
}
/**
* *cette methode est appeler a chaque fois que la carte attaque
@@ -111,5 +129,22 @@ public abstract class Card {
* @return
*/
public abstract int getHealth();
/**
* NE PAS TOUCHER CETTE FONCTION SI VOUS N'ÊTES PAS SUR DE CE QUE VOUS FAITES
* cette fonction permet de redefinir le drawable de la carte
* @param drawableCard
*/
public void setDrawableCard(DrawableCard drawableCard) {
this.drawableCard = drawableCard;
}
/**
* NE PAS OVERRIDE CETTE FONCTION
* @return
*/
public DrawableCard getDrawableCard() {
return drawableCard;
}
}
@@ -1,11 +1,27 @@
package com.iutlaval.myapplication.Game.Cards;
import android.content.Context;
import android.graphics.Color;
import com.iutlaval.myapplication.R;
public class DemoCard extends Card{
public DemoCard()
{
super();
}
/**
* cree une carte est lui definit un drawable
*
* @param UID
* @param c
*/
public DemoCard(String UID, Context c) {
super(UID, c);
}
@Override
public int getCardPicture() {
return R.drawable.guerrier_nul;
@@ -15,7 +31,7 @@ public class DemoCard extends Card{
//#AARRGGBB
@Override
public String getColor() {
return "#70000000";
return "#00000000";
}
@Override
@@ -0,0 +1,72 @@
package com.iutlaval.myapplication.Game;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.util.Log;
import com.iutlaval.myapplication.Game.Cards.Card;
import com.iutlaval.myapplication.Game.Cards.DemoCard;
import com.iutlaval.myapplication.InvalidDataException;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.Drawable;
import com.iutlaval.myapplication.Video.DrawableCard;
import com.iutlaval.myapplication.Video.FpsTime;
import com.iutlaval.myapplication.Video.Rectangle;
import com.iutlaval.myapplication.Video.Renderer;
public class GameLogicThread extends Thread{
Context cont;
Renderer renderer;
public GameLogicThread(Context cont, Renderer renderer)
{
this.cont = cont;
this.renderer = renderer;
}
@Override
public void run() {
Bitmap bm = BitmapFactory.decodeResource(cont.getResources(), R.drawable.debug_card);
try {
renderer.addToDraw(new Drawable(new Rectangle(0,0,100,100),"background", Color.BLUE));
//renderer.addToDraw(new Drawable(bm,0.0F,0.0F,"running",8F,16F));
//renderer.addToDraw(new DrawableCard(new DemoCard(),0.0F,0.0F,"card2",cont));
Card card2 = new DemoCard("card3",cont);
if(!renderer.addToDraw(card2.getDrawableCard())) Log.e("F","WTF");
Card card1 = new DemoCard("card1",cont);
if(!renderer.addToDraw(card1.getDrawableCard())) Log.e("F","WTF");
} catch (InvalidDataException e) {
//cette erreur est lance si un carre est invalid
System.err.println(e.getDetail());
e.printStackTrace();
}
int i=0;
int increm = 1;
while(true)
{
if(i < 100)
{
i+=increm;
}else{
increm=-increm;
i+=increm;
}
if(i==0)increm=-increm;
//TODO get x,y coordinate form name
//r.moveToDraw(i,i,"card2");
renderer.moveToDraw(1,1,"card3");
renderer.moveToDraw(20,1,"card1");
FpsTime.waitFrameTime();
}
}
//placeOnBoard()
}