BIEN meilleur qualite de texte + patch fps
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@@ -4,7 +4,6 @@ import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Color;
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import android.util.Log;
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import com.iutlaval.myapplication.Game.Board;
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import com.iutlaval.myapplication.Game.Player.Player;
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@@ -4,7 +4,6 @@ import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Color;
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import android.util.Log;
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import com.iutlaval.myapplication.Game.Cards.Card;
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import com.iutlaval.myapplication.Game.Cards.DemoCard;
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@@ -18,28 +17,33 @@ import com.iutlaval.myapplication.Video.Renderer;
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public class GameLogicThread extends Thread{
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Context cont;
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Renderer renderer;
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private Context cont;
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private Renderer renderer;
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private boolean ready;
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public GameLogicThread(Context cont, Renderer renderer)
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{
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ready=false;
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this.cont = cont;
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this.renderer = renderer;
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renderer.setEngine(this);
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}
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private float i=0;
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private float increm = 1F;
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@Override
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public void run() {
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Bitmap bm = BitmapFactory.decodeResource(cont.getResources(), R.drawable.debug_card);
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try {
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renderer.addToDraw(new Drawable(new Rectangle(0,0,100,100),"background", Color.BLUE));
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//renderer.addToDraw(new Drawable(bm,0.0F,0.0F,"running",8F,16F));
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//renderer.addToDraw(new DrawableCard(new DemoCard(),0.0F,0.0F,"card2",cont));
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Card card2 = new DemoCard("card3",cont);
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if(!renderer.addToDraw(card2.getDrawableCard())) Log.e("F","WTF");
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renderer.addToDraw(card2.getDrawableCard());
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Card card1 = new DemoCard("card1",cont);
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if(!renderer.addToDraw(card1.getDrawableCard())) Log.e("F","WTF");
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renderer.addToDraw(card1.getDrawableCard());
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} catch (InvalidDataException e) {
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//cette erreur est lance si un carre est invalid
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System.err.println(e.getDetail());
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@@ -47,26 +51,38 @@ public class GameLogicThread extends Thread{
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}
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int i=0;
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int increm = 1;
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ready=true;
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while(true)
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{
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if(i < 100)
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{
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i+=increm;
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}else{
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increm=-increm;
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i+=increm;
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}
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if(i==0)increm=-increm;
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//TODO get x,y coordinate form name
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//r.moveToDraw(i,i,"card2");
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renderer.moveToDraw(1,1,"card3");
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//Do Stuff
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renderer.moveToDraw(20,1,"card1");
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FpsTime.waitFrameTime();
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break;
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}
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}
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public void onFrameDoneRendering()
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{
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if(i < 100)
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{
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i+=increm;
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//((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(increm <= 0);
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}else{
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increm=-increm;
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i+=increm;
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//((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(increm > 0);
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}
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if(i==0)increm=-increm;
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((DrawableCard)renderer.getDrawAble("card3")).setOnBoard(false);
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//TODO get x,y coordinate form name
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//r.moveToDraw(i,i,"card2");
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//renderer.moveToDraw(i,i,"card3");
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}
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public boolean isReady() {
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return ready;
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}
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//placeOnBoard()
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}
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