deplacement des chaines de caractére dans strings.xml et amélioratoin des toast
This commit is contained in:
@@ -12,13 +12,11 @@ import android.media.SoundPool;
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import android.os.Build;
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import android.util.Log;
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import android.view.MotionEvent;
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import android.widget.Toast;
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import com.iutlaval.myapplication.Game.Cards.Card;
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import com.iutlaval.myapplication.Game.Cards.CardRegistery;
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import com.iutlaval.myapplication.GameActivity;
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import com.iutlaval.myapplication.MainActivity;
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import com.iutlaval.myapplication.PopupRunable;
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import com.iutlaval.myapplication.R;
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import com.iutlaval.myapplication.Video.Drawables.DrawableBitmap;
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import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
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@@ -42,8 +40,15 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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public static final int BUTTON_X_POS = 0;
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public static final float BUTTON_X_SIZE = 20F;
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public static final float BUTTON_Y_SIZE = 10F;
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public static final String BUTTONTURN_DRAWABLE_NAME = "buttonturn";
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private Context cont;
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public static final String BUTTON_TURN_DRAWABLE_NAME = "buttonturn";
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//les constantes des id des sons
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public static final String CARD_SOUND = "card";
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public static final String FIGHT_SOUND = "fight";
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public static final String WIN_SOUND = "win";
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public static final String LOSE_SOUND = "lose";
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private Renderer renderer;
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private boolean ready;
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private TouchHandler touch;
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@@ -81,15 +86,15 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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public GameLogicThread(GameActivity gameActivity, String deckName, Renderer renderer)
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{
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this.gameActivity = gameActivity;
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this.deckName=deckName;
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this.renderer = renderer;
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Log.e("RESOLUTION:",""+GameActivity.screenWidth+"x"+GameActivity.screenHeight);
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ready=false;
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this.cont = gameActivity;
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this.renderer = renderer;
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board=new Board();
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touch = new TouchHandler(renderer,this,gameActivity);
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hand = new Hand();
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this.gameActivity=gameActivity;
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GameActivity.setGameEngine(this);
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isYourMainPhase =false;
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cancelled=false;
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@@ -106,8 +111,8 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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Bitmap bitmapEnemyTurn = BitmapFactory.decodeResource(renderer.getResources(),R.drawable.t_pb_enemy_turn);
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Bitmap bitmapBattlePhase = BitmapFactory.decodeResource(renderer.getResources(),R.drawable.t_pb_battlephase);
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Bitmap bitmapButtonEnd = BitmapFactory.decodeResource(renderer.getResources(),R.drawable.t_btn_boutonfintour);
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Bitmap bitmapVictory = BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_pb_victory);
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Bitmap bitmapDefeat = BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_pb_defeat);
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Bitmap bitmapVictory = BitmapFactory.decodeResource(gameActivity.getResources(), R.drawable.t_pb_victory);
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Bitmap bitmapDefeat = BitmapFactory.decodeResource(gameActivity.getResources(), R.drawable.t_pb_defeat);
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Log.i("loading","prefs");
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SharedPreferences sharedPref = gameActivity.getSharedPreferences("handicape",Context.MODE_PRIVATE);
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@@ -116,9 +121,9 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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Bitmap bitmapBackground;
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if(!modeHandicape)
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{
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bitmapBackground = BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_b_board_background);
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bitmapBackground = BitmapFactory.decodeResource(gameActivity.getResources(), R.drawable.t_b_board_background);
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}else{
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bitmapBackground = BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_b_board_background_handicapted);
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bitmapBackground = BitmapFactory.decodeResource(gameActivity.getResources(), R.drawable.t_b_board_background_handicapted);
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}
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final int maxAudioStream = 2;
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@@ -132,10 +137,10 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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}
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soundPool.setOnLoadCompleteListener(this);
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soundMap=new HashMap<>();
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soundMap.put("fight",soundPool.load(cont,R.raw.combat_sfx,1));
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soundMap.put("card",soundPool.load(cont,R.raw.carte_jouer_sfx,1));
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soundMap.put("win",soundPool.load(cont,R.raw.victoire,1));
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soundMap.put("lose",soundPool.load(cont,R.raw.defaite,1));
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soundMap.put(FIGHT_SOUND,soundPool.load(gameActivity,R.raw.combat_sfx,1));
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soundMap.put(CARD_SOUND,soundPool.load(gameActivity,R.raw.carte_jouer_sfx,1));
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soundMap.put(WIN_SOUND,soundPool.load(gameActivity,R.raw.victoire,1));
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soundMap.put(LOSE_SOUND,soundPool.load(gameActivity,R.raw.defaite,1));
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@@ -158,7 +163,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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loopMusic =R.raw.renaissence_loop;
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break;
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}
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backgroundMusicPlayer = MediaPlayer.create(cont,startSound);
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backgroundMusicPlayer = MediaPlayer.create(gameActivity,startSound);
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backgroundMusicPlayer.setVolume(0.5F,0.5F);
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backgroundMusicPlayer.setOnCompletionListener(this);
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backgroundMusicPlayer.setScreenOnWhilePlaying(true);
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@@ -173,8 +178,8 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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ready=true;
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final String host = "2.tcp.ngrok.io";//192.168.43.251tcp://2.tcp.ngrok.io:
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final int port = 17057;
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final String host = "2.tcp.ngrok.io"; // adresse du serveur
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final int port = 17057; // port du serveur
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//on fait trois essay de connection
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@@ -191,7 +196,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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if(coms == null)
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{
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Log.e("ERROR SERVER DEAD","srv");
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gameActivity.runOnUiThread(new PopupRunable("erreur de comunication avec le serveur",gameActivity));
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PopupRunable.makePopup(gameActivity,R.string.comserr);
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//on arette le moteur de rendu
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renderer.terminate();
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//et on retourne la 'activité precedente
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@@ -259,7 +264,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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case Command.GET_DECK:
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coms.send(deckName);
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String deckstr = coms.recieve();
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deck = new NetworkDeck(deckstr,gameActivity.getBaseContext());
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deck = new NetworkDeck(deckstr, gameActivity.getBaseContext());
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Log.e("got deck",deckstr);
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break;
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case Command.DRAW:
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@@ -273,34 +278,34 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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isYourMainPhase =true;
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isYourBattlePhase=false;
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renderer.addToDrawWithoutUpdate(new DrawableSelfRemoving(new DrawableBitmap(bitmapYourTurn,0,0,"yourTurn",100F,50F),1));
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renderer.addToDraw(new DrawableBitmap(bitmapButtonEnd, BUTTON_X_POS, BUTTON_Y_POS, BUTTONTURN_DRAWABLE_NAME, BUTTON_X_SIZE, BUTTON_Y_SIZE));
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renderer.addToDraw(new DrawableBitmap(bitmapButtonEnd, BUTTON_X_POS, BUTTON_Y_POS, BUTTON_TURN_DRAWABLE_NAME, BUTTON_X_SIZE, BUTTON_Y_SIZE));
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break;
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case Command.SETMANA:
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renderer.removeToDrawWithoutUpdate("mana");
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mana = coms.recieveInt();
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renderer.addToDraw(new DrawableText("Mana : "+mana,85F,60F,"mana",13.3F,6.65F,20, 100,30,Color.WHITE));
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renderer.addToDraw(new DrawableText( gameActivity.getResources().getString(R.string.mana)+" : "+mana,85F,60F,"mana",13.3F,6.65F,20, 100,30,Color.WHITE));
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break;
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case Command.ENEMYTURN:
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isYourMainPhase =false;
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renderer.removeToDraw(BUTTONTURN_DRAWABLE_NAME);
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renderer.removeToDraw(BUTTON_TURN_DRAWABLE_NAME);
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renderer.removeToDraw("battlePhase");
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renderer.addToDraw(new DrawableSelfRemoving(new DrawableBitmap(bitmapEnemyTurn,0,0,"enemyTurn",100F,50F),1));
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break;
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case Command.POPUP:
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String recivedMessage = coms.recieve();
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gameActivity.runOnUiThread(new PopupRunable(recivedMessage,gameActivity));
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PopupRunable.makePopup(gameActivity,recivedMessage);
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Log.e("popup",recivedMessage);
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break;
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case Command.WIN:
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//on termine la parite
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backgroundMusicPlayer.stop();
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playSound("win");
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gameActivity.runOnUiThread(new PopupRunable("bravo ! vous avez gagné",gameActivity));
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playSound(WIN_SOUND);
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PopupRunable.makePopup(gameActivity,R.string.victoire);
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renderer.addToDraw(new DrawableBitmap(bitmapVictory,0,0,"victory",100F,50F));
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renderer.updateFrame();
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cancelled = true;
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@@ -311,8 +316,8 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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case Command.LOSE:
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//on termine la partie
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backgroundMusicPlayer.stop();
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playSound("lose");
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gameActivity.runOnUiThread(new PopupRunable("vous avez perdu!",gameActivity));
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playSound(LOSE_SOUND);
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PopupRunable.makePopup(gameActivity,R.string.lose);
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renderer.addToDraw(new DrawableBitmap(bitmapDefeat,0,0,"defeat",100F,50F));
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renderer.updateFrame();
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cancelled=true;
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@@ -335,7 +340,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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//on instancie la carte recu
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Class<? extends Card> c = CardRegistery.get(cardId);
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Constructor con = c.getConstructor(String.class, Context.class);
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Card cardPlayed = (Card) con.newInstance("enemy"+zone,gameActivity);
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Card cardPlayed = (Card) con.newInstance("enemy"+zone, gameActivity);
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cardPlayed.getDrawableCard().setOnBoard(true);
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//ajout de la carte au rendu
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@@ -345,7 +350,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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//ajout la card au terain
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cardPlayed.getDrawableCard().setDraggable(false);
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board.setEnemyCard(zone,cardPlayed);
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playSound("card");
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playSound(CARD_SOUND);
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break;
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case Command.MEULE:
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@@ -377,13 +382,13 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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case Command.SET_ENEMY_HP:
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renderer.removeToDrawWithoutUpdate("advHp");
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renderer.addToDraw(new DrawableText(" Hp : " + coms.recieve(),1F,10F,"advHp",13.3F,6.65F,20, 100,30,Color.WHITE));
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renderer.addToDraw(new DrawableText(gameActivity.getResources().getString(R.string.hp)+" : " + coms.recieve(),1F,10F,"advHp",13.3F,6.65F,20, 100,30,Color.WHITE));
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break;
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case Command.SET_HP:
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renderer.removeToDrawWithoutUpdate("playerHp");
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renderer.addToDraw(new DrawableText(" Hp : " + coms.recieve(),85F,80F,"playerHp",13.3F,6.65F,20, 100,30,Color.WHITE));
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renderer.addToDraw(new DrawableText(gameActivity.getResources().getString(R.string.hp)+ " : " + coms.recieve(),85F,80F,"playerHp",13.3F,6.65F,20, 100,30,Color.WHITE));
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break;
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case Command.SET_CARD_HP :
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@@ -519,8 +524,6 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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protected synchronized boolean setOnCardPlayedRequest(DrawableCard card,int zone)
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{
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Log.e("request","recived");
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//on ne peut pas avoir 2 requette simultané
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while(!requestPlaceCardDone)
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{
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@@ -543,7 +546,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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}
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if(requestPlaceCardResult)
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{
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playSound("card");
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playSound(CARD_SOUND);
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}
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return requestPlaceCardResult;
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}
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@@ -576,7 +579,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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}
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}
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playSound("fight");
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playSound(FIGHT_SOUND);
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return true;
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}
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@@ -628,10 +631,7 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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{
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requestEnd=true;
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}else{
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Toast t = new Toast(gameActivity);
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t.setText("IT'S NOT YOUR TURN BE PATIENT");
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t.setDuration(Toast.LENGTH_SHORT);
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t.show();
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PopupRunable.makePopup(gameActivity,R.string.notYourTurn);
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}
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}
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@@ -660,10 +660,14 @@ public class GameLogicThread extends Thread implements SoundPool.OnLoadCompleteL
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}
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}
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/**
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* lance la boucle de la musique a la fin de l'introduction de la mussique
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* @param mp
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*/
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@Override
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public void onCompletion(MediaPlayer mp) {
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mp.reset();
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backgroundMusicPlayer = MediaPlayer.create(cont, loopMusic);
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backgroundMusicPlayer = MediaPlayer.create(gameActivity, loopMusic);
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backgroundMusicPlayer.setVolume(0.5F,0.5F);
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backgroundMusicPlayer.setOnCompletionListener(this);
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backgroundMusicPlayer.setScreenOnWhilePlaying(true);
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@@ -0,0 +1,48 @@
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package com.iutlaval.myapplication.Game;
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import android.app.Activity;
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import android.content.Context;
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import android.widget.Toast;
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import com.iutlaval.myapplication.R;
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/**
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* cette classe permet de faire des toast en dehors de du thread de l'activité
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*/
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public class PopupRunable implements Runnable{
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String recivedMessage;
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Context context;
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private PopupRunable(Activity cont, String recivedMessage)
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{
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this.recivedMessage=recivedMessage;
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this.context=cont;
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}
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@Override
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public void run() {
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Toast popupToast = Toast.makeText(context,recivedMessage,Toast.LENGTH_LONG);
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popupToast.show();
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}
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/**
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* affiche un toast avec le texte provenant de l'id donné (R.string.*)
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* @param activity
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* @param stringId
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*/
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public static void makePopup(Activity activity,int stringId)
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{
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String recivedMessage = activity.getResources().getString(stringId);
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new PopupRunable(activity,recivedMessage).run();
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}
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/**
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* affiche un toast avec le texte passé en argument
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* @param activity
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* @param message
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*/
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public static void makePopup(Activity activity,String message)
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{
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new PopupRunable(activity,message).run();
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}
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}
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@@ -73,8 +73,10 @@ public class MainActivity extends AppCompatActivity {
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if(!disabledMode)
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{
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handicapeButton.setImageBitmap(BitmapFactory.decodeResource(getResources(),R.drawable.t_h_handicape));
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handicapeButton.setContentDescription(getResources().getString(R.string.handicapeButtonon));
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}else{
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handicapeButton.setImageBitmap(BitmapFactory.decodeResource(getResources(),R.drawable.t_h_handicape_greyed));
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handicapeButton.setContentDescription(getResources().getString(R.string.handicapeButtonoff));
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}
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disabledMode = ! disabledMode;
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@@ -1,21 +0,0 @@
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package com.iutlaval.myapplication;
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import android.content.Context;
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import android.widget.Toast;
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public class PopupRunable implements Runnable{
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String recivedMessage;
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Context context;
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public PopupRunable(String recivedMessage, Context context)
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{
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this.recivedMessage=recivedMessage;
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this.context=context;
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}
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@Override
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public void run() {
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Toast popupToast = Toast.makeText(context,recivedMessage,Toast.LENGTH_LONG);
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popupToast.show();
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}
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}
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@@ -13,6 +13,7 @@
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android:layout_height="wrap_content"
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android:adjustViewBounds="true"
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android:alpha="1"
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android:contentDescription="@string/acceuilphoto"
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android:rotation="0"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="parent"
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@@ -26,7 +27,7 @@
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android:id="@+id/playButton"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Jouer"
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android:text="@string/play"
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android:textScaleX="1"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="parent"
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@@ -40,7 +41,7 @@
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_marginTop="12dp"
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android:text="Carte"
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android:text="@string/card"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="@+id/playButton"
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app:layout_constraintHorizontal_bias="1.0"
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@@ -55,6 +56,7 @@
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android:layout_marginStart="16dp"
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android:layout_marginBottom="32dp"
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android:adjustViewBounds="true"
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android:contentDescription="@string/handicapeButtonoff"
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android:scaleType="fitCenter"
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android:src="@drawable/t_h_handicape_greyed"
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app:layout_constraintBottom_toBottomOf="parent"
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@@ -7,4 +7,15 @@
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<string name="credit">Qui sommes nous</string>
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<string name="creditText">"Nous sommes un groupe quatre étudiants du département informatique de l\'IUT de Laval nommés Marc BARBIER, Antoine GALBRUN, Clément CHERBONNIER et Adrien LIGOT. Cette application a été créée dans le cadre de notre projet tuteuré du semestre 3 en s'inspirant des jeux Hearthstone et Magic The Gathering mais sur un thème historique."</string>
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<string name="copyright">les effet sonores de victoires et de defaite vienne de mixkit.co</string>
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<string name="play">Jouer</string>
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<string name="card">Carte</string>
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<string name="handicapeButtonoff">bouton handicape off</string>
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<string name="handicapeButtonon">bouton handicape on</string>
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<string name="acceuilphoto">Le choc des Histoires </string>
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<string name="mana">mana</string>
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<string name="victoire">bravo vous avez gagné</string>
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<string name="hp">PV</string>
|
||||
<string name="lose">vous avez perdu</string>
|
||||
<string name="notYourTurn">"ce n\'est pas votre tours soyez patient"</string>
|
||||
<string name="comserr">"erreur de comunication avec le serveur"</string>
|
||||
</resources>
|
||||
Reference in New Issue
Block a user