ajiout combat joueur partiel + ajout affichage hp
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@@ -25,7 +25,8 @@ public final class Command {
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public static final String DESTROY_CARD = "destroyself"; //demande au clien de retirer une carte du terrain
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public static final String DESTROY_ADV_CARD = "destroyadv"; //demande au client de retirer une carte adverse du terrain
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public static final String BATTLE = "battlephase";
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public static final String SET_ENEMY_HP = "setenemhp";
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public static final String SET_HP = "sethp";
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//inutilisé
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public static final String SELECT_CARD = "selectCard";
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@@ -278,6 +278,17 @@ public class GameLogicThread extends Thread{
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renderer.removeToDraw(enemyCardToDestroy);
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break;
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case Command.SET_ENEMY_HP:
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renderer.removeToDrawWithoutUpdate("advHp");
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renderer.addToDraw(new DrawableText(" Hp : "+coms.recieve(),1F,10F,"advHp",100,12,Color.WHITE));
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break;
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case Command.SET_HP:
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renderer.removeToDrawWithoutUpdate("playerHp");
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renderer.addToDraw(new DrawableText(" Hp : " + coms.recieve(),85F,80F,"playerHp",100,12,Color.WHITE));
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break;
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case "timeout":
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//ceci est une erreur et non une commande elle se doit donc de ne rien faire
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break;
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@@ -382,10 +393,9 @@ public class GameLogicThread extends Thread{
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}
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public synchronized boolean setOnCardAttackRequest(DrawableCard card, int zoneCible) {
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if(board.getAdvCardsOnBoard()[zoneCible] == null
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if(zoneCible == -1 || zoneCible != 100 && board.getAdvCardsOnBoard()[zoneCible] == null
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|| card.getCard().getAttack() == 0)
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{
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Log.e("DENIED",""+ board.getAdvCardsOnBoard()[zoneCible] + " r "+card.getCard().getAttack());
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return false;
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}
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@@ -110,6 +110,13 @@ public class PlayableZonesHandler {
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* @return
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*/
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public int getEnemyHoveredZone(Drawable card) {
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if(card.getX() < 10F && card.getY() < 10F)
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{
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//cent veut dire que l'on attaque le joueur
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return 100;
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}
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for(int i=0 ; i< board.MAX_CARD_ON_BOARD;i++)
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{
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int cardX =(DrawableCard.getCardWith()+1)*i + 20 + DrawableCard.getCardWith()/2;
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@@ -122,7 +129,6 @@ public class PlayableZonesHandler {
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return i;
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}
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else {
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Log.e("NO CARD ON ",""+i);
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break;
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}
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}
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@@ -210,7 +210,6 @@ public class TouchHandler {
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unScalled_X > GameLogicThread.BUTTON_X_POS && unScalled_X < GameLogicThread.BUTTON_X_POS + GameLogicThread.BUTTON_X_SIZE &&
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unScalled_Y > GameLogicThread.BUTTON_Y_POS && unScalled_Y < GameLogicThread.BUTTON_Y_POS + GameLogicThread.BUTTON_Y_SIZE)
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{
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Log.e("push","detected");
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gameLogic.requestEndTurn();
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}
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}
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@@ -220,7 +219,6 @@ public class TouchHandler {
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if(dragAndDropCard != null){
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if(event.getAction() == MotionEvent.ACTION_UP) {
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int zone = playableZonesHandler.getEnemyHoveredZone(dragAndDropCard);
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Log.e("hovered : ",""+zone);
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if(zone != -1)
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{
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gameLogic.setOnCardAttackRequest(dragAndDropCard,zone);
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