patch de la carte qui ne disparait pas

This commit is contained in:
marc barbier
2021-01-04 13:16:02 +01:00
parent c401fc5657
commit 7b11c97eb7
3 changed files with 2 additions and 3 deletions
@@ -12,6 +12,7 @@ import com.iutlaval.myapplication.Game.Cards.Card;
import com.iutlaval.myapplication.Game.Cards.CardRegistery;
import com.iutlaval.myapplication.GameActivity;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.Drawables.Drawable;
import com.iutlaval.myapplication.Video.Drawables.DrawableBitmap;
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
import com.iutlaval.myapplication.Video.Drawables.DrawableSelfRemoving;
@@ -267,7 +268,6 @@ public class GameLogicThread extends Thread{
//detruit la carte sur le terrain du joueur
int zoneOfTheDestroyedCard = coms.recieveInt();
Card cardToDestroy = board.removeCardOnPlayerBoard(zoneOfTheDestroyedCard);
Log.e("destroying",""+cardToDestroy);
renderer.removeToDraw(cardToDestroy);
break;