mise en place de convention de nomage

This commit is contained in:
marc
2020-09-13 12:07:27 +02:00
parent 5190f8173f
commit 724e58276c
20 changed files with 22 additions and 22 deletions
@@ -1,8 +1,8 @@
package com.iutlaval.myapplication.Game;
import com.iutlaval.myapplication.Game.Cards.Card;
import com.iutlaval.myapplication.Game.Player.Player;
import com.iutlaval.myapplication.Game.Player.PlayerLocal;
import com.iutlaval.myapplication.Game.Players.Player;
import com.iutlaval.myapplication.Game.Players.PlayerLocal;
import java.util.ArrayList;
import java.util.List;
@@ -5,7 +5,7 @@ import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import com.iutlaval.myapplication.Game.Board;
import com.iutlaval.myapplication.Game.Player.Player;
import com.iutlaval.myapplication.Game.Players.Player;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
@@ -56,12 +56,11 @@ public abstract class Card {
*/
public Bitmap getFrameBitmap(Context c)
{
//TODO add a frame
if(frameBitmap == null) {
frameBitmap=BitmapFactory.decodeResource(c.getResources(), R.drawable.cadre_carte);
frameBitmap=BitmapFactory.decodeResource(c.getResources(), R.drawable.t_cc_defaut);
}
if(getFrameTexture() == R.drawable.cadre_carte)
if(getFrameTexture() == R.drawable.t_cc_defaut)
{
return frameBitmap;
}else{
@@ -79,7 +78,7 @@ public abstract class Card {
*/
public int getFrameTexture()
{
return R.drawable.cadre_carte;
return R.drawable.t_cc_defaut;
}
@@ -20,7 +20,7 @@ public class DemoCard extends Card{
@Override
public int getCardPicture() {
return R.drawable.elfe_fournisseur;
return R.drawable.t_cp_elfe_fournisseur;
}
@@ -33,7 +33,7 @@ public class GameLogicThread extends Thread{
public void run() {
//renderer.addToDraw(new Drawable(new Rectangle(0,0,100,100),"background", Color.BLUE));
Bitmap bitmap= BitmapFactory.decodeResource(cont.getResources(), R.drawable.background);
Bitmap bitmap= BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_b_board_background);
renderer.addToDraw(new Drawable(bitmap, 0,0, "background", 100, 100 ));
//renderer.addToDraw(new Drawable(bm,0.0F,0.0F,"running",8F,16F));
//renderer.addToDraw(new DrawableCard(new DemoCard(),0.0F,0.0F,"card2",cont));
@@ -1,4 +0,0 @@
package com.iutlaval.myapplication.Game.Player;
public class PlayerBot extends Player{
}
@@ -1,4 +0,0 @@
package com.iutlaval.myapplication.Game.Player;
public class PlayerLocal extends Player{
}
@@ -1,11 +1,10 @@
package com.iutlaval.myapplication.Game.Player;
package com.iutlaval.myapplication.Game.Players;
import com.iutlaval.myapplication.Game.Cards.Card;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
public abstract class Player {
private static final int MAX_HAND_SIZE = 10;
@@ -0,0 +1,4 @@
package com.iutlaval.myapplication.Game.Players;
public class PlayerBot extends Player{
}
@@ -0,0 +1,4 @@
package com.iutlaval.myapplication.Game.Players;
public class PlayerLocal extends Player{
}
@@ -1,4 +1,4 @@
package com.iutlaval.myapplication.Game.Player;
package com.iutlaval.myapplication.Game.Players;
public class PlayerOnlineAdversary extends Player{
}