patch mauvais colision combat

This commit is contained in:
marc barbier
2021-01-04 13:45:26 +01:00
parent 90e71adeb7
commit 581353457a
4 changed files with 13 additions and 12 deletions
@@ -112,14 +112,19 @@ public class PlayableZonesHandler {
public int getEnemyHoveredZone(Drawable card) {
for(int i=0 ; i< board.MAX_CARD_ON_BOARD;i++)
{
int cardX =(DrawableCard.getCardWith()+1)*i + 20;
int cardX =(DrawableCard.getCardWith()+1)*i + 20 + DrawableCard.getCardWith()/2;
//es que on survole sur l'axe x
if(cardX > card.getX() && card.getY() < 50F)
{
//on a trouvé l'emplacement de la carte
//si il y a une carte a l'emplacement on retourne le numero
if(board.getPlayerCardsOnBoard()[i] == null)return i;
else break;
if(board.getAdvCardsOnBoard()[i] != null){
return i;
}
else {
Log.e("NO CARD ON ",""+i);
break;
}
}
}
return -1;