ajout d'indication de placement des cartes

This commit is contained in:
marc barbier
2020-10-28 19:24:22 +01:00
parent 1b19265d4a
commit 244c689606
5 changed files with 95 additions and 21 deletions
@@ -3,6 +3,7 @@ package com.iutlaval.myapplication.Game;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.util.Log;
import android.view.MotionEvent;
@@ -10,12 +11,17 @@ import com.iutlaval.myapplication.Game.Cards.Card;
import com.iutlaval.myapplication.Game.Decks.Deck;
import com.iutlaval.myapplication.Game.Decks.DeckDemo;
import com.iutlaval.myapplication.GameActivity;
import com.iutlaval.myapplication.InvalidDataException;
import com.iutlaval.myapplication.R;
import com.iutlaval.myapplication.Video.Drawables.Drawable;
import com.iutlaval.myapplication.Video.Drawables.DrawableBitmap;
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
import com.iutlaval.myapplication.Video.Drawables.DrawableRectangle;
import com.iutlaval.myapplication.Video.Rectangle;
import com.iutlaval.myapplication.Video.Renderer;
import java.util.List;
public class GameLogicThread extends Thread{
private Context cont;
@@ -27,9 +33,11 @@ public class GameLogicThread extends Thread{
private Deck localPlayerDeck;
private Hand localPlayerHand;
private Board board;
private PlayableZonesHandler playableZonesHandler;
public GameLogicThread(GameActivity gameActivity, Renderer renderer)
{
Log.e("RESOLUTION:",""+GameActivity.screenWidth+"x"+GameActivity.screenHeight);
ready=false;
this.cont = gameActivity;
this.renderer = renderer;
@@ -40,6 +48,7 @@ public class GameLogicThread extends Thread{
localPlayerHand.fillHand(localPlayerDeck);
this.gameActivity=gameActivity;
board=new Board();
playableZonesHandler = new PlayableZonesHandler(board);
GameActivity.setGameEngine(this);
}
@@ -49,11 +58,11 @@ public class GameLogicThread extends Thread{
@Override
public void run() {
Log.e("RESOLUTION:",""+GameActivity.screenWidth+"x"+GameActivity.screenHeight);
//affichage de l'arriere plan
Bitmap bitmap= BitmapFactory.decodeResource(cont.getResources(), R.drawable.t_b_board_background);
renderer.addToDraw(new DrawableBitmap(bitmap, 0,0, "background", 100, 100 ));
drawHandPreview();
//Rectangle pos = new Rectangle(0F,0F,100F,100F);
ready=true;
while(true)
@@ -72,7 +81,7 @@ public class GameLogicThread extends Thread{
for(Card c : localPlayerHand.getHand())
{
renderer.addToDraw(c.getDrawableCard());
renderer.moveToDraw(i* DrawableCard.CARD_WITH,90F,c.getDrawableCard().getName());
renderer.moveToDraw(i* DrawableCard.getCardWith(),90F,c.getDrawableCard().getName());
i++;
}
@@ -119,6 +128,9 @@ public class GameLogicThread extends Thread{
DrawableCard smallCArd = renderer.getCardOn(unscalled_X,scalled_Y);
if(smallCArd !=null)
{
renderer.removeToDrawWithoutUpdate(smallCArd);
playableZonesHandler.displayPlayableZones(renderer);
renderer.addToDraw(smallCArd);
if(currentlySelected !=null)
{
currentlySelected.setCoordinates(currentlySelected.getX(),currentlySelected.getY() + SELECTING_OFFSET);
@@ -130,6 +142,7 @@ public class GameLogicThread extends Thread{
renderer.addToDraw(bigCard);
bigCard.setCoordinates(72F,10F);
smallCArd.setCoordinates(smallCArd.getX(),smallCArd.getY() - SELECTING_OFFSET);
}
touch.onTouchEvent(event);
}else if(event.getAction() == MotionEvent.ACTION_UP){
@@ -141,6 +154,7 @@ public class GameLogicThread extends Thread{
currentlySelected.setCoordinates(currentlySelected.getX(),currentlySelected.getY() + SELECTING_OFFSET);
currentlySelected=null;
}
playableZonesHandler.HidePlayableZones(renderer);
}else{
touch.onTouchEvent(event);
}
@@ -148,18 +162,5 @@ public class GameLogicThread extends Thread{
}
public void displayPlayableZones()
{
Card[] cardsOnBoard = board.getPlayerCardsOnBoard();
for(int i=0 ; i < cardsOnBoard.length ;i++)
{
if(cardsOnBoard[i] == null)
{
displayPlayableZoneOn(i);
}
}
}
private void displayPlayableZoneOn(int i) {
}
}
@@ -1,4 +1,61 @@
package com.iutlaval.myapplication.Game;
import android.graphics.Color;
import com.iutlaval.myapplication.Game.Cards.Card;
import com.iutlaval.myapplication.InvalidDataException;
import com.iutlaval.myapplication.Video.Drawables.Drawable;
import com.iutlaval.myapplication.Video.Drawables.DrawableCard;
import com.iutlaval.myapplication.Video.Drawables.DrawableRectangle;
import com.iutlaval.myapplication.Video.Rectangle;
import com.iutlaval.myapplication.Video.Renderer;
import java.util.ArrayList;
import java.util.List;
public class PlayableZonesHandler {
//90F au lieu de 100F car on n'a pas la pioche
private static final float CARD_SPACING = 90F / Board.MAX_CARD_ON_BOARD;
private List<Drawable> playableZones;
private Board board;
public PlayableZonesHandler(Board board)
{
playableZones=new ArrayList<>();
this.board=board;
}
public void displayPlayableZones(Renderer renderer)
{
Card[] cardsOnBoard = board.getPlayerCardsOnBoard();
for(int i=0 ; i < cardsOnBoard.length ;i++)
{
if(cardsOnBoard[i] == null)
{
displayPlayableZoneOn(i,renderer);
}
}
}
private void displayPlayableZoneOn(int i,Renderer renderer) {
Rectangle pos = new Rectangle((DrawableCard.getCardWith()+1)*i,50F,DrawableCard.getCardWith(),DrawableCard.getCardHeight());
try {
Drawable zone = new DrawableRectangle(pos,"greySpace"+i, Color.LTGRAY);
playableZones.add(zone);
renderer.addToDrawWithoutUpdate(zone);
} catch (InvalidDataException e) {
e.printStackTrace();
}
}
public void HidePlayableZones(Renderer renderer)
{
for(Drawable d : playableZones)
{
renderer.removeToDraw(d);
}
playableZones.clear();
}
}