fix rectange invisible ou deformé
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@@ -0,0 +1,4 @@
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package com.iutlaval.myapplication.Game;
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public class PlayableZonesHandler {
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}
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@@ -2,6 +2,7 @@ package com.iutlaval.myapplication.Video;
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import android.graphics.Bitmap;
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import android.graphics.Bitmap;
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import android.graphics.Paint;
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import android.graphics.Paint;
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import android.util.Log;
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import com.iutlaval.myapplication.GameActivity;
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import com.iutlaval.myapplication.GameActivity;
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@@ -61,6 +62,7 @@ public class Rectangle {
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*/
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*/
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public void scaleRectangleToScreen()
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public void scaleRectangleToScreen()
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{
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{
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Log.e("resize",""+getWidth()*GameActivity.screenWidth/100);
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set(getPositionX()* GameActivity.screenWidth/100,
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set(getPositionX()* GameActivity.screenWidth/100,
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getPositionY()*GameActivity.screenHeight/100,
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getPositionY()*GameActivity.screenHeight/100,
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getWidth()*GameActivity.screenWidth/100,
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getWidth()*GameActivity.screenWidth/100,
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@@ -19,10 +19,10 @@ public class RectangleCanevas extends Canvas {
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* @param paint le pinceau a utiliser
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* @param paint le pinceau a utiliser
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*/
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*/
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public void drawRect(@NonNull Rectangle r, @NonNull Paint paint) {
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public void drawRect(@NonNull Rectangle r, @NonNull Paint paint) {
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super.drawRect(r.getPositionX(),
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super.drawRect(0,
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r.getPositionY(),
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0F,
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r.getPositionX()+r.getWidth(),
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r.getWidth(),
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r.getPositionY()+r.getHeight(),
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r.getHeight(),
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paint);
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paint);
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}
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}
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