pass turn

This commit is contained in:
marc barbier
2020-12-16 17:56:45 +01:00
parent 0c7e09249a
commit 0345dcddec
3 changed files with 48 additions and 25 deletions
@@ -2,11 +2,15 @@ package com.iutlaval.myapplication;
//N'oubliez pas de déclarer le bon package dans lequel se trouve le fichier !
import android.app.ActionBar;
import android.app.Activity;
import android.content.pm.ActivityInfo;
import android.os.Build;
import android.os.Bundle;
import android.view.Display;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import com.iutlaval.myapplication.Game.GameLogicThread;
import com.iutlaval.myapplication.Video.FpsTime;
@@ -26,8 +30,19 @@ public class GameActivity extends Activity {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (Build.VERSION.SDK_INT < 16) {
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
}else{
View decorView = getWindow().getDecorView();
// Hide the status bar.
decorView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_FULLSCREEN);
}
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
Display display = getWindowManager().getDefaultDisplay();
//permet d'attendre la duré de une image affiché a l'écran
FpsTime.init(display);
String deck = getIntent().getStringExtra("DECK");