ajout 10 effet de carte
This commit is contained in:
@@ -1,5 +1,7 @@
|
||||
package game.cards;
|
||||
|
||||
import game.Board;
|
||||
|
||||
public abstract class Card{
|
||||
|
||||
private int attack;
|
||||
@@ -41,7 +43,7 @@ public abstract class Card{
|
||||
/**
|
||||
* evenement déclanché au placement de la carte
|
||||
*/
|
||||
public void onCardPlaced(){};
|
||||
public void onCardPlaced(Board board){};
|
||||
/**
|
||||
* évenement déclenché a la mort de la carte
|
||||
*/
|
||||
@@ -89,5 +91,12 @@ public abstract class Card{
|
||||
public void resetAttack() {
|
||||
hasAttacked=false;
|
||||
}
|
||||
public void heal(int amount) {
|
||||
health += amount;
|
||||
}
|
||||
public void makeStronger(int amount)
|
||||
{
|
||||
attack += amount;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user