Files
ModManager/src/include/gameData.h
T

16 lines
345 B
C

#ifndef __GAME_DATA_H__
#define __GAME_DATA_H__
#include "errorType.h"
/**
* @brief Get the path to the data folder
* @param appid appid of the game
* @param destination pointer to a null char * variable. it's value will be allocated with malloc
* @return error_t
*/
error_t gameData_getDataPath(int appid, char ** destination);
#endif