Files
ModManager/CMakeLists.txt
T
Marc 9ee12a6c7e Added loadOrder support + fixed some bug
add the getDataPath function / .h that will find the data folder of the game.
this fixe some issue with older games like morrowind
2022-10-08 10:59:32 +02:00

56 lines
1.4 KiB
CMake

cmake_minimum_required(VERSION 3.10)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
add_link_options(-fsanitize=address)
endif()
set(CMAKE_C_FLAGS "-Wall -Wextra -pedantic -Wcast-qual -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations -Wmaybe-uninitialized")
set(CMAKE_C_FLAGS_DEBUG "-g -fsanitize=address -Werror -O0")
set(CMAKE_C_FLAGS_RELEASE "-O2")
# generate the compile_commands for vscode / clang
set(CMAKE_EXPORT_COMPILE_COMMANDS ON CACHE INTERNAL "")
# set the project name
project(mod-manager)
set(SOURCES
src/steam.c
src/loadOrder.c
src/install.c
src/overlayfs.c
src/getDataPath.c
src/getHome.c
src/file.c
src/order.c
src/archives.c
src/fomod.c
src/fomod/group.c
src/fomod/xmlUtil.c
src/fomod/parser.c
)
# add the executable
add_executable(mod-manager src/main.c ${SOURCES})
find_package(PkgConfig REQUIRED)
pkg_search_module(GLIB REQUIRED glib-2.0)
pkg_search_module(AUDIT REQUIRED audit)
pkg_search_module(LIBXML REQUIRED libxml-2.0)
target_include_directories(mod-manager PRIVATE ${GLIB_INCLUDE_DIRS} ${LIBXML_INCLUDE_DIRS} ${AUDIT_INCLUDE_DIRS})
target_link_libraries(mod-manager ${GLIB_LDFLAGS})
target_link_libraries(mod-manager ${LIBXML_LIBRARIES})
target_link_libraries(mod-manager ${AUDIT_LIBRARIES})
install(TARGETS mod-manager DESTINATION bin)
set_property(TARGET mod-manager PROPERTY C_STANDARD 23)