# A Bethesda game mod manager for Linux This mod manager is made a protect the game files & mods files at all costs. if an operation or a mod tries to modify the files they will be stocked in and overlay folder (~/.local/share/modmanager/UPPER_DIRS/appid) this mod manager will try to enable casefold inside the mods folder as a way of ensuring that there will not be two file with the same name. mods conflicts are solved by priority, currently we still have to implements a way to change the priority. ``` Use --list-games or -l to list compatible games Use --add or -a to add a mod to a game Use --list-mods or -m to list all mods for a game Use --install or -i to add a mod to a game Use --remove or -r to remove a mod from a game Use --deploy or -d to deploy the mods for the game Use --unbind or -u to rollback a deployment ``` ## Requirements: * glib2 ### Optional requirements: * Fuse (2 or 3) * Fuse-overlayfs ## instructions and warnings about casefold: Casefold is and options in some linux filesystems that will make a folder (not the whole filesystem) case insensitive, this is really good for proton since it gives a small lookup performance boost and allow us to install mods without fearing having two file with the same name. sadly i don't think overlayfs support it, but it might still be worth a try. currently i haven't tested without casefold and mods might break because of that. ## TODO: 1. we need a name for this. 2. add more game to the code, currently i only have Skyrim se. 3. replace the copy of the games files by hard links if available. 4. fomod support ## Compilation and install instructions: download a version from the releases(please avoir a simple clone of the git). then run this inside the folder: ```bash mkdir build cd build cmake .. make ``` then copy the "ModManager" file to wherever you want. (i recommend ~/.local/bin/)