#ifndef __INSTALL_H__ #define __INSTALL_H__ #include #define INSTALLED_FLAG_FILE "__DO_NOT_REMOVE__" /** * @brief Add a mod to the folder defined in main.h * * @param filePath path to the mod file * @param appId game for which the mod is destined to be used with. * @return EXIT_SUCCESS or EXIT_FAILURE */ int addMod(char * filePath, int appId); #endif