split the cli and the core functionnalities
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#ifndef __OVERLAY_H__
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#define __OVERLAY_H__
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typedef enum overlay_errors { SUCESS, NOT_INSTALLED, FAILURE } overlay_errors_t;
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/**
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* @brief Overlayfs is what make it possible to deploy to the game files without altering anything.
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* it allows us to overlay multiple folder over the game files. like appling filters to an image.
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* @param sources a null ended table of folder that will overlay of the game files
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* @param dest the overlayed folder(the game data folder)
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* @param upperdir the director that will store the changed files
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* @param workdir a directory that will contains only temporary files.
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* @return int error code
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*/
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overlay_errors_t overlay_mount(char ** sources, const char * dest, const char * upperdir, const char * workdir);
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#endif
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