untested code cleanups
This commit is contained in:
+29
-14
@@ -62,15 +62,12 @@ int usage() {
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printf("Use --deploy or -d <APPID> to deploy the mods for the game\n");
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printf("Use --deploy or -d <APPID> to deploy the mods for the game\n");
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printf("Use --unbind <APPID> to rollback a deployment\n");
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printf("Use --unbind <APPID> to rollback a deployment\n");
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printf("Use --fomod <APPID> <MODID> to create a new mod using the result from the FOMod\n");
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printf("Use --fomod <APPID> <MODID> to create a new mod using the result from the FOMod\n");
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//TODO: as bonus
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//printf("Use --start-game <APPID> to deploy the mods and launch the game through steam\n");
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//printf("Use --steam in team cmdline options to deploy directly on game startup\n");
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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int validateAppId(const char * appIdStr) {
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int validateAppId(const char * appIdStr) {
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//strtoul set EINVAL(after C99) if the string is invalid
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//strtoul set EINVAL(after C99) if the string is invalid
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u_int32_t appid = strtoul(appIdStr, NULL, 10);
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unsigned long appid = strtoul(appIdStr, NULL, 10);
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if(errno == EINVAL) {
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if(errno == EINVAL) {
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printf("Appid has to be a valid number\n");
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printf("Appid has to be a valid number\n");
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return -1;
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return -1;
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@@ -87,7 +84,8 @@ int validateAppId(const char * appIdStr) {
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return -1;
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return -1;
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}
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}
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return appid;
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//no valid appid goes far enough to justify long
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return (int)appid;
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}
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}
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int listGames(int argc, char ** argv) {
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int listGames(int argc, char ** argv) {
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@@ -98,7 +96,7 @@ int listGames(int argc, char ** argv) {
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printf("No game found\n");
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printf("No game found\n");
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} else {
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} else {
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while(gamesIds != NULL) {
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while(gamesIds != NULL) {
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int * gameIndex = (int*)gamesIds->data;
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const int * gameIndex = (int*)gamesIds->data;
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printf("%d: %s\n", GAMES_APPIDS[*gameIndex], GAMES_NAMES[*gameIndex]);
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printf("%d: %s\n", GAMES_APPIDS[*gameIndex], GAMES_NAMES[*gameIndex]);
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gamesIds = g_list_next(gamesIds);
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gamesIds = g_list_next(gamesIds);
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}
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}
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@@ -109,9 +107,9 @@ int listGames(int argc, char ** argv) {
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int add(int argc, char ** argv) {
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int add(int argc, char ** argv) {
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if(argc != 4) return usage();
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if(argc != 4) return usage();
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char * appIdStr = argv[2];
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const char * appIdStr = argv[2];
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u_int32_t appid = validateAppId(appIdStr);
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int appid = validateAppId(appIdStr);
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if(appid < 0) {
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if(appid < 0) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@@ -166,7 +164,7 @@ int listAllMods(int argc, char ** argv) {
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int installAndUninstallMod(int argc, char ** argv, bool install) {
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int installAndUninstallMod(int argc, char ** argv, bool install) {
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if(argc != 4) return usage();
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if(argc != 4) return usage();
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char * appIdStr = argv[2];
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char * appIdStr = argv[2];
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u_int32_t appid = validateAppId(appIdStr);
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int appid = validateAppId(appIdStr);
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if(appid < 0) {
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if(appid < 0) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@@ -174,7 +172,7 @@ int installAndUninstallMod(int argc, char ** argv, bool install) {
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int returnValue = EXIT_SUCCESS;
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int returnValue = EXIT_SUCCESS;
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//strtoul set EINVAL if the string is invalid
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//strtoul set EINVAL if the string is invalid
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u_int32_t modId = strtoul(argv[3], NULL, 10);
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unsigned long modId = strtoul(argv[3], NULL, 10);
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if(errno == EINVAL) {
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if(errno == EINVAL) {
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printf("ModId has to be a valid number\n");
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printf("ModId has to be a valid number\n");
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return -1;
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return -1;
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@@ -183,6 +181,7 @@ int installAndUninstallMod(int argc, char ** argv, bool install) {
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//might crash if no mods were installed
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//might crash if no mods were installed
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char * home = getHome();
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char * home = getHome();
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char * modFolder = g_build_filename(home, MANAGER_FILES, MOD_FOLDER_NAME, appIdStr, NULL);
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char * modFolder = g_build_filename(home, MANAGER_FILES, MOD_FOLDER_NAME, appIdStr, NULL);
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free(home);
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GList * mods = listFilesInFolder(modFolder);
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GList * mods = listFilesInFolder(modFolder);
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GList * modsFirstPointer = mods;
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GList * modsFirstPointer = mods;
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@@ -206,9 +205,14 @@ int installAndUninstallMod(int argc, char ** argv, bool install) {
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}
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}
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//Create activated file
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//Create activated file
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FILE * fd = fopen(modFlag, "w");
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FILE * fd = fopen(modFlag, "w+");
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if(fd != NULL) {
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fwrite("", 1, 1, fd);
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fwrite("", 1, 1, fd);
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fclose(fd);
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fclose(fd);
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} else {
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printf("Could not interact with the activation file\n");
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returnValue = EXIT_FAILURE;
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}
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} else {
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} else {
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if(access(modFlag, F_OK) != 0) {
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if(access(modFlag, F_OK) != 0) {
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printf("The mod is not activated \n");
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printf("The mod is not activated \n");
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@@ -285,6 +289,8 @@ int deploy(int argc, char ** argv) {
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free(modFlag);
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free(modFlag);
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}
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}
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g_free(modFolder);
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//const char * data = "lowerdir=gameFolder,gameFolder2,gameFolder3..."
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//const char * data = "lowerdir=gameFolder,gameFolder2,gameFolder3..."
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modsToInstall[modCount] = gameFolder;
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modsToInstall[modCount] = gameFolder;
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modsToInstall[modCount + 1] = NULL;
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modsToInstall[modCount + 1] = NULL;
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@@ -295,6 +301,7 @@ int deploy(int argc, char ** argv) {
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char * gameUpperDir = g_build_filename(home, MANAGER_FILES, GAME_UPPER_DIR_NAME, appIdStr, NULL);
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char * gameUpperDir = g_build_filename(home, MANAGER_FILES, GAME_UPPER_DIR_NAME, appIdStr, NULL);
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char * gameWorkDir = g_build_filename(home, MANAGER_FILES, GAME_WORK_DIR_NAME, appIdStr, NULL);
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char * gameWorkDir = g_build_filename(home, MANAGER_FILES, GAME_WORK_DIR_NAME, appIdStr, NULL);
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free(home);
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//unmount the game folder
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//unmount the game folder
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//DETACH + FORCE allow us to be sure it will be unload.
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//DETACH + FORCE allow us to be sure it will be unload.
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@@ -315,12 +322,16 @@ int deploy(int argc, char ** argv) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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g_free(steamGameFolder);
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g_free(gameUpperDir);
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g_free(gameWorkDir);
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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int setup(int argc, char ** argv) {
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int setup(int argc, char ** argv) {
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if(argc != 3 ) return usage();
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if(argc != 3 ) return usage();
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char * appIdStr = argv[2];
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const char * appIdStr = argv[2];
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int appid = validateAppId(appIdStr);
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int appid = validateAppId(appIdStr);
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if(appid < 0) {
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if(appid < 0) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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@@ -370,7 +381,7 @@ int setup(int argc, char ** argv) {
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int unbind(int argc, char ** argv) {
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int unbind(int argc, char ** argv) {
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if(argc != 3 ) return usage();
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if(argc != 3 ) return usage();
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char * appIdStr = argv[2];
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const char * appIdStr = argv[2];
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int appid = validateAppId(appIdStr);
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int appid = validateAppId(appIdStr);
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if(appid < 0) {
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if(appid < 0) {
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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@@ -387,7 +398,7 @@ int unbind(int argc, char ** argv) {
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int removeMod(int argc, char ** argv) {
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int removeMod(int argc, char ** argv) {
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if(argc != 4) return usage();
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if(argc != 4) return usage();
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char * appIdStr = argv[2];
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const char * appIdStr = argv[2];
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int appid = validateAppId(appIdStr);
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int appid = validateAppId(appIdStr);
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if(appid < 0) {
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if(appid < 0) {
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printf("Invalid appid");
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printf("Invalid appid");
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@@ -422,6 +433,7 @@ int removeMod(int argc, char ** argv) {
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delete(filename, true);
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delete(filename, true);
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g_free(filename);
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g_free(filename);
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g_free(modFolder);
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g_list_free_full(modsFirstPointer, free);
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g_list_free_full(modsFirstPointer, free);
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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@@ -471,6 +483,9 @@ int fomod(int argc, char ** argv) {
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free(destination);
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free(destination);
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g_list_free_full(modsFirstPointer, free);
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g_list_free_full(modsFirstPointer, free);
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g_free(modDestination);
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g_free(modPath);
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g_free(modFolder);
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return returnValue;
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return returnValue;
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}
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}
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