# 0=off(default safe) 1=on(ENV mdoe) 2=with_dlsym(so preload mode) MANGOHUD=2 USE_DLSYM=1 USE_GAMEMODE=1 PROTON_ENABLE_NVAPI=1 #Enable latency flex if your system supports it #LFX=1 #Un comment for RTX support (deprecated) #VKD3D_CONFIG=dxr,dxr11 #Enable dxvk async if your version of proton support it DXVK_ASYNC=1 #Not useful in most modern game, allows to tell the game you have an nvidia gpu PROTON_HIDE_NVIDIA_GPU=0 # Update automatically the Nvidia NGX framework, this cause lots of problem, The finals crash with it #PROTON_ENABLE_NGX_UPDATER=1 #Enable obs-vk capture (cause issues with the finals) OBSCAP=0 # small amd vulkan perf boost RADV_PERFTEST=nggc # Increase opengl performance in some cases but causes compatiblity issues(steam might not like it for instance) #__GL_THREADED_OPTIMIZATIONS=1 mesa_glthread=true # Reduce lantency on nvidia systems __GL_MaxFramesAllowed=1 # Large BAR(Smart access memory) on any AMD hardware ( please use it only on suported hardware ) RADV_PERFTEST=sam # Put here the icd of your igpu (radv / amdvlk / intel ). full path required ! # RADV # MESA_ICD="/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json" # AMDVLK # MESA_ICD="/usr/share/vulkan/icd.d/amd_icd64.json:/usr/share/vulkan/icd.d/amd_icd32.json" # INTEL (useless to specify leave it commented out) # MESA_ICD="/usr/share/vulkan/icd.d/intel_icd.x86_64.json:/usr/share/vulkan/icd.d/intel_icd.i686.json" #Mostly untested GAMESCOPE=0 #Falsify the nvidia driver version, usefull for nvapi on amd and latency flex # DXVK_NVAPI_DRIVER_VERSION=49729