#include "renderer.h" #include "text.h" int main(void) { renderer_main(); RenderObject_t text; SDL_Color white = {128, 128, 128, 128}; TTF_Init(); if(text_renderText(&text, 0.f, 0.f, 1, white, "/home/gryf/.local/share/fonts/ARIAL.TTF", 25, "Hello World") < 0){ printf("error"); exit(1); } renderer_renderObject(text); while(1); text_freeFontCache(); }