winter is comming: brace yourself

This commit is contained in:
Marc
2023-01-21 14:57:11 +01:00
parent 781f4ba7be
commit ebbd44d71d
8 changed files with 165 additions and 138 deletions
+32 -32
View File
@@ -1,6 +1,7 @@
#include "input.h"
#include "renderer.h"
#include "text.h"
#include "scene.h"
#include "menu.h"
#include <SDL2/SDL_mixer.h>
#include <SDL2/SDL_image.h>
@@ -24,40 +25,39 @@ static void space(void) {
}
}
static void game_main(void) {
long delta = time(NULL) - timecode;
//main game code
Scene_t demo;
if(iter == 0) {
menu_render();
RenderObject_t text;
SDL_Color white = {255, 255, 255, 255};
TTF_Init();
if(text_renderText(&text, 0.1f, 0.1f, 1000, 1, white, "./assets/fonts/arial.ttf", 25, "Hello World") < 0){
printf("error");
exit(1);
}
SDL_Surface* img = IMG_Load("./assets/img/pp.png");
RenderObject_t duck = {
0.5,
0.5,
0,
0.50,
0.50,
0,
img
};
scaller(duck.surface, 1, &duck.width, &duck.height);
placer(duck.surface, 1, &duck.x, &duck.y);
renderer_renderObject(text);
renderer_renderObject(duck);
input_listen(SDL_SCANCODE_SPACE, space);
static void game_setup(void) {
menu_render();
RenderObject_t text;
SDL_Color white = {255, 255, 255, 255};
TTF_Init();
if(text_renderText(&text, 1000, 1, white, "./assets/fonts/arial.ttf", 25, "Hello World") < 0){
printf("error");
exit(1);
}
SDL_Surface* img = IMG_Load("./assets/img/pp.png");
RenderObject_t duck = {
1,
0.5,
0.5,
0,
img
};
scaller(duck.surface, 1, &duck.width, &duck.height);
scene_addRenderObject(&demo, duck, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
scene_addRenderObject(&demo, text, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
input_listen(SDL_SCANCODE_SPACE, space);
}
static void game_loop(void) {
long delta = time(NULL) - timecode;
//main game code
//update time
timecode = time(NULL);
@@ -82,7 +82,7 @@ int main(void) {
timecode = time(NULL);
Mix_Init(MIX_INIT_MP3);
renderer_main(game_main);
renderer_main(game_setup, game_loop);
Mix_FreeMusic(prout);