never gonna give you up
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@@ -28,6 +28,6 @@ set(SRC
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# add the executable
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add_executable(FLOPPE_FION ${SRC})
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target_link_libraries(FLOPPE_FION SDL2 SDL_image SDL2_ttf pthread m)
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target_link_libraries(FLOPPE_FION SDL2 SDL_image SDL2_ttf SDL2_mixer pthread m)
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set_property(TARGET FLOPPE_FION PROPERTY C_STANDARD 23)
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@@ -1,17 +1,36 @@
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#include "renderer.h"
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#include "text.h"
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#include <SDL2/SDL_mixer.h>
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int main(void) {
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renderer_main();
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Mix_Init(MIX_INIT_MP3);
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if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096) != 0){
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printf("Music sound could not be open!\n"
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"SDL_Error: %s\n", Mix_GetError());
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return 0;
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}
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Mix_Music *music = Mix_LoadMUS("../assets/music/test.mp3");
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if(Mix_PlayMusic(music, -1) != 0){
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printf("Music sound could not be played!\n"
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"SDL_Error: %s\n", Mix_GetError());
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Mix_FreeMusic(music);
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return 0;
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}
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RenderObject_t text;
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SDL_Color white = {128, 128, 128, 128};
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TTF_Init();
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if(text_renderText(&text, 0.f, 0.f, 1, white, "/home/gryf/.local/share/fonts/ARIAL.TTF", 25, "Hello World") < 0){
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if(text_renderText(&text, 0.f, 0.f, 1, white, "ARIAL.TTF", 25, "Hello World") < 0){
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printf("error");
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exit(1);
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}
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renderer_renderObject(text);
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while(1);
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Mix_FreeMusic(music);
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Mix_CloseAudio();
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text_freeFontCache();
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}
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