add assets
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@@ -33,3 +33,6 @@ target_link_libraries(FLOPPE_FION SDL2 SDL2_image SDL2_ttf SDL2_mixer pthread m)
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set_property(TARGET FLOPPE_FION PROPERTY C_STANDARD 23)
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set_property(TARGET FLOPPE_FION PROPERTY C_STANDARD 23)
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file(COPY assets DESTINATION ${CMAKE_BINARY_DIR})
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After Width: | Height: | Size: 125 KiB |
+3
-3
@@ -14,7 +14,7 @@ int main(void) {
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return 0;
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return 0;
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}
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}
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Mix_Music *music = Mix_LoadMUS("../assets/music/test.mp3");
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Mix_Music *music = Mix_LoadMUS("./assets/music/pet.mp3");
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if(Mix_PlayMusic(music, -1) != 0){
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if(Mix_PlayMusic(music, -1) != 0){
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printf("Music sound could not be played!\n"
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printf("Music sound could not be played!\n"
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"SDL_Error: %s\n", Mix_GetError());
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"SDL_Error: %s\n", Mix_GetError());
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@@ -25,12 +25,12 @@ int main(void) {
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RenderObject_t text;
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RenderObject_t text;
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SDL_Color white = {255, 255, 255, 255};
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SDL_Color white = {255, 255, 255, 255};
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TTF_Init();
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TTF_Init();
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if(text_renderText(&text, 0.f, 0.f, 1000, 1, white, "/usr/share/fonts/TTF/arial.ttf", 25, "Hello World") < 0){
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if(text_renderText(&text, 0.f, 0.f, 1000, 1, white, "./assets/fonts/arial.ttf", 25, "Hello World") < 0){
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printf("error");
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printf("error");
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exit(1);
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exit(1);
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}
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}
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SDL_Surface* img = IMG_Load("pp.png");
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SDL_Surface* img = IMG_Load("./assets/img/pp.png");
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RenderObject_t duck = {
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RenderObject_t duck = {
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0.2,
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0.2,
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