This commit is contained in:
Marc
2023-01-21 12:55:27 +01:00
parent 7af164dd20
commit 781f4ba7be
8 changed files with 64 additions and 38 deletions
+7 -4
View File
@@ -8,7 +8,7 @@
#include <SDL2/SDL_surface.h>
#include <time.h>
#include <unistd.h>
#include "scaller.h"
long timecode;
long iter;
@@ -29,10 +29,11 @@ static void game_main(void) {
//main game code
if(iter == 0) {
menu_render();
RenderObject_t text;
SDL_Color white = {255, 255, 255, 255};
TTF_Init();
if(text_renderText(&text, 0.f, 0.f, 1000, 1, white, "./assets/fonts/arial.ttf", 25, "Hello World") < 0){
if(text_renderText(&text, 0.1f, 0.1f, 1000, 1, white, "./assets/fonts/arial.ttf", 25, "Hello World") < 0){
printf("error");
exit(1);
}
@@ -40,14 +41,16 @@ static void game_main(void) {
SDL_Surface* img = IMG_Load("./assets/img/pp.png");
RenderObject_t duck = {
0.2,
0.2,
0.5,
0.5,
0,
0.50,
0.50,
0,
img
};
scaller(duck.surface, 1, &duck.width, &duck.height);
placer(duck.surface, 1, &duck.x, &duck.y);
renderer_renderObject(text);
renderer_renderObject(duck);