Merge branch 'master' of ssh.marcbarbier.fr:Marc/gamejam-polytech
This commit is contained in:
+10
-25
@@ -11,13 +11,13 @@
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#include <unistd.h>
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#include "scaller.h"
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long timecode;
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clock_t timecode;
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long iter;
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Mix_Music *prout;
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static void space(void) {
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printf("space!\n");
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if(Mix_PlayMusic(prout, -1) != 0){
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if(Mix_PlayMusic(prout, 0) != 0){
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printf("Music sound could not be played!\n"
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"SDL_Error: %s\n", Mix_GetError());
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Mix_FreeMusic(prout);
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@@ -28,7 +28,7 @@ static void space(void) {
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Scene_t demo;
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static void game_setup(void) {
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menu_render();
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menu_staticRender();
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RenderObject_t text;
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SDL_Color white = {255, 255, 255, 255};
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TTF_Init();
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@@ -36,50 +36,35 @@ static void game_setup(void) {
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printf("error");
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exit(1);
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}
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SDL_Surface* img = IMG_Load("./assets/img/pp.png");
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RenderObject_t duck = {
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1,
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0.5,
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0.5,
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0,
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img
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};
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scaller(duck.surface, 1, &duck.width, &duck.height);
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scene_addRenderObject(&demo, duck, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
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scene_addRenderObject(&demo, text, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
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input_listen(SDL_SCANCODE_SPACE, space);
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}
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static void game_loop(void) {
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long delta = time(NULL) - timecode;
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//main game code
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float delta = ((float)(clock() - timecode)) / CLOCKS_PER_SEC;
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//update time
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timecode = time(NULL);
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iter++;
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menu_render(delta);
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timecode = clock();
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}
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int main(void) {
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TTF_Init();
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if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096) != 0){
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printf("Music sound could not be open!\n"
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"SDL_Error: %s\n", Mix_GetError());
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running = false;
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}
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prout = Mix_LoadMUS("./assets/music/pet.mp3");
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prout = Mix_LoadMUS("./assets/music/jojo arab.mp3");
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if(prout == NULL) {
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fprintf(stderr, "Prout not found!\n");
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exit(1);
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}
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iter = 0;
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timecode = time(NULL);
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timecode = clock();
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Mix_Init(MIX_INIT_MP3);
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renderer_main(game_setup, game_loop);
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