Merge branch 'master' of ssh.marcbarbier.fr:Marc/gamejam-polytech
This commit is contained in:
+10
-25
@@ -11,13 +11,13 @@
|
||||
#include <unistd.h>
|
||||
#include "scaller.h"
|
||||
|
||||
long timecode;
|
||||
clock_t timecode;
|
||||
long iter;
|
||||
Mix_Music *prout;
|
||||
|
||||
static void space(void) {
|
||||
printf("space!\n");
|
||||
if(Mix_PlayMusic(prout, -1) != 0){
|
||||
if(Mix_PlayMusic(prout, 0) != 0){
|
||||
printf("Music sound could not be played!\n"
|
||||
"SDL_Error: %s\n", Mix_GetError());
|
||||
Mix_FreeMusic(prout);
|
||||
@@ -28,7 +28,7 @@ static void space(void) {
|
||||
Scene_t demo;
|
||||
|
||||
static void game_setup(void) {
|
||||
menu_render();
|
||||
menu_staticRender();
|
||||
RenderObject_t text;
|
||||
SDL_Color white = {255, 255, 255, 255};
|
||||
TTF_Init();
|
||||
@@ -36,50 +36,35 @@ static void game_setup(void) {
|
||||
printf("error");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_Surface* img = IMG_Load("./assets/img/pp.png");
|
||||
|
||||
RenderObject_t duck = {
|
||||
1,
|
||||
0.5,
|
||||
0.5,
|
||||
0,
|
||||
img
|
||||
};
|
||||
|
||||
scaller(duck.surface, 1, &duck.width, &duck.height);
|
||||
|
||||
scene_addRenderObject(&demo, duck, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
|
||||
scene_addRenderObject(&demo, text, CAMERA_WIDTH/2, CAMERA_HEIGHT/2);
|
||||
|
||||
input_listen(SDL_SCANCODE_SPACE, space);
|
||||
}
|
||||
|
||||
static void game_loop(void) {
|
||||
long delta = time(NULL) - timecode;
|
||||
//main game code
|
||||
float delta = ((float)(clock() - timecode)) / CLOCKS_PER_SEC;
|
||||
|
||||
//update time
|
||||
timecode = time(NULL);
|
||||
iter++;
|
||||
menu_render(delta);
|
||||
|
||||
timecode = clock();
|
||||
}
|
||||
|
||||
|
||||
int main(void) {
|
||||
TTF_Init();
|
||||
if(Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 4096) != 0){
|
||||
printf("Music sound could not be open!\n"
|
||||
"SDL_Error: %s\n", Mix_GetError());
|
||||
running = false;
|
||||
}
|
||||
|
||||
prout = Mix_LoadMUS("./assets/music/pet.mp3");
|
||||
prout = Mix_LoadMUS("./assets/music/jojo arab.mp3");
|
||||
if(prout == NULL) {
|
||||
fprintf(stderr, "Prout not found!\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
iter = 0;
|
||||
timecode = time(NULL);
|
||||
timecode = clock();
|
||||
|
||||
Mix_Init(MIX_INIT_MP3);
|
||||
renderer_main(game_setup, game_loop);
|
||||
|
||||
+55
-14
@@ -2,30 +2,71 @@
|
||||
#include <SDL2/SDL_image.h>
|
||||
#include "renderer.h"
|
||||
#include "scaller.h"
|
||||
#include "text.h"
|
||||
|
||||
#define BLINK_FREQUENCY 0.00005
|
||||
|
||||
static RenderId_t menuObjects[10];
|
||||
static unsigned menuObjectsSize = 0;
|
||||
|
||||
int menu_render(void){
|
||||
SDL_Surface* buttonImageSurface = IMG_Load("./assets/img/start.png");
|
||||
if(buttonImageSurface == NULL){
|
||||
printf("cannot load");
|
||||
return -1;
|
||||
}
|
||||
RenderObject_t buttonImage;
|
||||
float buttonScale = 0.3f;
|
||||
static float blinkDelta = 0;
|
||||
static bool increaseTextBrightness = false;
|
||||
static Uint8 textOpacity = 255;
|
||||
|
||||
|
||||
|
||||
int menu_staticRender(void){
|
||||
MonitorSize_t size = renderer_getMonitorSize();
|
||||
float aspectRatio = (float)size.width / size.height;
|
||||
|
||||
buttonImage.x = 0.5f;
|
||||
buttonImage.y = 0.5f;
|
||||
|
||||
scaller(buttonImageSurface, buttonScale, &buttonImage.width, &buttonImage.height);
|
||||
placer(buttonImageSurface, buttonScale, &buttonImage.x, &buttonImage.y);
|
||||
SDL_Surface* backgroundImageSurface = IMG_Load("./assets/img/menu_bg.png");
|
||||
if(backgroundImageSurface == NULL){
|
||||
printf("cannot load background");
|
||||
return -1;
|
||||
}
|
||||
|
||||
buttonImage.surface = buttonImageSurface;
|
||||
menuObjects[menuObjectsSize] = renderer_renderObject(buttonImage);
|
||||
RenderObject_t backgroundImage;
|
||||
backgroundImage.x = 0;
|
||||
backgroundImage.y = 0;
|
||||
backgroundImage.z = 0;
|
||||
backgroundImage.surface = backgroundImageSurface;
|
||||
backgroundImage.width = 1;
|
||||
backgroundImage.height = 1;
|
||||
menuObjects[menuObjectsSize] = renderer_renderObject(backgroundImage);
|
||||
++menuObjectsSize;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int menu_render(float delta){
|
||||
|
||||
for(unsigned i = 1; i < menuObjectsSize; ++i){
|
||||
renderer_removeObject(menuObjects[i]);
|
||||
}
|
||||
menuObjectsSize = 1;
|
||||
|
||||
blinkDelta += delta;
|
||||
|
||||
if(increaseTextBrightness && blinkDelta >= BLINK_FREQUENCY){
|
||||
textOpacity += 1;
|
||||
if(textOpacity == 255) increaseTextBrightness = false;
|
||||
blinkDelta = 0;
|
||||
}
|
||||
else if(!increaseTextBrightness && blinkDelta >= BLINK_FREQUENCY){
|
||||
textOpacity -= 1;
|
||||
if(textOpacity == 1) increaseTextBrightness = true;
|
||||
blinkDelta = 0;
|
||||
}
|
||||
RenderObject_t startTextShadow;
|
||||
SDL_Color black = {0, 0, 0, textOpacity};
|
||||
text_renderText(&startTextShadow, 0.495f, 0.855f, 9, 1.f, black, "./assets/fonts/Quinquefive.ttf", 28, "Press space to start");
|
||||
menuObjects[menuObjectsSize] = renderer_renderObject(startTextShadow);
|
||||
++menuObjectsSize;
|
||||
|
||||
RenderObject_t startText;
|
||||
SDL_Color orange = {255,165,0, textOpacity};
|
||||
text_renderText(&startText, 0.5f, 0.85f, 10, 1.f, orange, "./assets/fonts/Quinquefive.ttf", 28, "Press space to start");
|
||||
menuObjects[menuObjectsSize] = renderer_renderObject(startText);
|
||||
++menuObjectsSize;
|
||||
return 0;
|
||||
}
|
||||
|
||||
+3
-1
@@ -3,7 +3,9 @@
|
||||
|
||||
#include "renderer.h"
|
||||
|
||||
int menu_render(void);
|
||||
|
||||
int menu_staticRender(void);
|
||||
int menu_render(float delta);
|
||||
|
||||
void menu_remove(void);
|
||||
|
||||
|
||||
+1
-1
@@ -33,7 +33,7 @@ int text_renderText(RenderObject_t* renderObject, int z, float scale, SDL_Color
|
||||
|
||||
TTF_Font* font = NULL;
|
||||
for(unsigned i = 0; i < fontCacheSize; ++i){
|
||||
if(strcmp(fontCache[i].file, fontFilename) && fontCache[i].size == fontSize){
|
||||
if(strcmp(fontCache[i].file, fontFilename) == 0 && fontCache[i].size == fontSize){
|
||||
font = fontCache[i].font;
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user